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Translation of user input (via mouse, keyboard, gamepad, touchpad or other hardware interface) into in-game actions

0 votes

Unity rigidbody2d.velocity jumping causes weird bouncing

I found what was wrong, maybe it will help future visitors. This line of code caused problems: rigidbody2D.velocity = new Vector2 (rigidbody2D.velocity.x, verticalInput * jumpForce); While this on …
K.L.'s user avatar
  • 795
1 vote
3 answers
3k views

Unity rigidbody2d.velocity jumping causes weird bouncing

Im working on a game 2d game that has some platforming. I followed this video as guidance and produced the following code: public class PlayerControler : MonoBehaviour public float maxWalkingSp …
K.L.'s user avatar
  • 795