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An area (typically rectangular) expressed in rendering-device-specific coordinates, e.g. pixels for screen coordinates, in which the objects of interest are going to be rendered
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votes
How do I letterbox a C#/Monogame viewport within a resizeable window?
Creating a letterbox / pillarbox viewport in MonoGame is actually kinda tricky. I'll do my best to provide a good answer here.
There's basically 3 parts to it. … It resizes the viewport on the GraphicsDevice and centers the image. This code needs to run every time the devices screen size or window size changes. …