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Game Design is the process of deciding the rules and mechanics of a game, and solving balancing problems to achieve the intended play experience. For questions about design of software code, use the Software Engineering or Algorithm tags instead. Likewise, questions about visual design should use Art or Graphics tags.
5
votes
Does an inventory limit in an MMORPG make sense?
Realism would surely be one rationale. One thing that bugs me in games like Oblivion is that there's a threshold for weight - if you're over it, you just can't move at all. I mean, how plausible is it …