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Mathematics questions deal with the arithmetic, geometry, calculus, formulae and other calculations used in the development of a game.

99 votes
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What are atan and atan2 used for in games?

The tangent formula is this: tan(angle) = opposite/adjacent Refer to this drawing: Where a is the adjacent side, o is the opposite side and theta is the angle. Similarly, sine and cosine are sin( …
Jesse Emond's user avatar
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3 votes

Calculating and detecting curves

For the curve or straight line problem, I think I'd keep a list of the positions of old input. Then, I'd check the slope between every point (delta Y / delta X). If the slope does not change a lot, th …
Jesse Emond's user avatar
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8 votes
Accepted

Angle of Reflection

I'm not sure if I understood your problem correctly, but I assumed that what you want to do is find the resultant direction of you ball after a collision. Here's a quick drawing on my white board tha …
Jesse Emond's user avatar
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