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A game that runs in an internet browser, either using core browser features (HTML5, CSS and JavaScript) or plugins including Flash, Java, Silverlight or the Unity Web player. Add the relevant tags for the plugin or language you're using.
3
votes
Can browser based games be developed without JS/Flash?
As a web-application developer you probably know that there's a client- and a server-side of the application. The same can be applied for a browser-based game, where you have the game-client (in HTML/ …
6
votes
Are there any web frameworks used primarily to produce games?
There are several game engines/frameworks emerging with HTML5. Here are some links that might be of interest:
Impact Engine
LimeJS
Akihabara
Rocket Engine (not available yet)
Apart from the Rocket …
13
votes
How relevant is PHP today for browser games?
PHP is still relevant for browser games. There are tons of companies (Gameforge, Funzio, Goodgame Studios, etc.) that use PHP for their online games.
I think PHP and Java are most widely used, but l …
1
vote
Away3D vs Papervision3D
The majority of social media flash games do not use a 3D engine at all. They are mostly 2D games (including fake 3D like isometric etc.).
That being said, Papervision3D is basically dead. There hasn' …
3
votes
Flash, Java, Unity plugin install penetration?
Others have mentioned Flash, Java and Silverlight. Sadly there are no official numbers for Unity I'm aware of. In a rather old blog post they talk about ~1% pre-installed user base. This article over …
4
votes
Accepted
What is the standard way of delivering HTML5 games to portals and such?
I'm not aware of a standard way to deliver a HTML5 game (yet). Most portals I'm aware of just list the games (together with ratings), but then link to external sites where the games are hosted (eg. to …
3
votes
How to determine mouse position outside stage, and center the cursor?
You can't confine the system cursor to a region with Flash. What you can do is hide the system mouse-cursor using Mouse.hide() (only works when the cursor is over your game-area), then use a custom cu …
1
vote
How to implement mouselook in the browser?
Capture mousemove Events and use the screenX and screenY properties of the event object to update camera position (use the delta to the last screenX and screenY position to get the amount of movement) …