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A game object is any object in a game that the player can see and/or interact with. The player object, power ups, enemies, platforms, walls, weapons (if collision detection is considered) and projectiles are all game objects.
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How do I check if a GameObject is touching another GameObject in Unity?
OnMouseDown is called when you first press the mouse on the gameobject, OnMouseUp when you release te mouse on top of the gameobject. It does not have to be first pressed on the object. … For these methods to work, you need to add colliders to te gameobject. Then it also doesn't matter if you check IsTrigger or not.
Hope I could help you!
CheckerT …