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A genre of games dealing with entities participating in a competitive race. Reaching the finish line first may be optional.

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Defining the track in a 2D racing game

I am designing a top-down racing game using canvas (html5) which takes a lot of inspiration from Micro Machines. In MM, cars can move off the track, but they are reset/destroyed if they go too far. … A second path might be required as a "racing line" for AI. Any advice on methods/techniques/terms to read up on would be greatly appreciated. …
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