Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
A 2D rendering of an object in space. Sprites are two-dimensional bitmaps that represent objects or entities in a game and populate larger scenes.
1
vote
2
answers
2k
views
Sprite Shape & URP Custom 2D Lighting Shader
I've been losing my mind over this for a couple of days now, and can't find any concrete information about it.
I am trying to write a custom shader (shader graph to be specific) to light sprite shape …
3
votes
Sprite Shape & URP Custom 2D Lighting Shader
As a partial answer to this:
Only Custom Lighting is broken for sprite shapes. That is, setting the graph to Sprite Lit Custom, and using the 2D Light Texture Node like in the above image (image 1).
S …