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Game resources separate from the software (code) and hardware (platform). The most common assets are graphics and audio.
0
votes
1
answer
823
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How to clear Resources.Load cache?
I am loading my assets and tile information through YAML files. …
1
vote
Accepted
How to clear Resources.Load cache?
Calling AssetDatabase.Refresh() before using Resources.LoadAll seems to have cleared the cache and everything works as intended.
0
votes
1
answer
3k
views
How to clear Addressables Cache?
I am loading my assets and tile information through YAML files. …
1
vote
Accepted
How to clear Addressables Cache?
I simply clear out my existing Dictionary full of loaded assets, and just call the LoadAssets method again.
This has been tested in version 2021.2.11f1. …
4
votes
2
answers
3k
views
How to convert Resources.LoadAll to Addressables?
I have been advised to move away from the Resources system to the new Addressables system, which seems to have many advantages.
I need to convert the following code to use the Addressables:
public sta …
2
votes
Accepted
How to convert Resources.LoadAll to Addressables?
That way, one list can hold ALL of your assets of various types, which you can then use however you like. …