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C# is a multi-paradigm, managed, strongly typed, garbage-collected, programming language created by Microsoft in conjunction with the .NET platform.

1 vote
1 answer
25 views

Isolating a mesh so it doesn't interact with Raycasts in Unity

My problem is as follows: I have a a convex hull of some points. Given a point that's outside of said convex hull, I would like to find the closest point on the convex hull. To that end, I have a repr …
user1999728's user avatar
0 votes
1 answer
1k views

Slowing down mouse movement in Unity

I'm using the game to control electronics. I use the following code to determine the location of an object (the location is used to perform calculations that are sent to the electronics) int centerX = …
user1999728's user avatar