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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.
0
votes
Accepted
GameObject.Find() can't find object after loading the scene
I just figured in out. I wanted to load the same scene but with different UI on two different options. So I needed to hide other UI elements. To solve my problem I assigned Hide.cs script to an empty …
0
votes
1
answer
865
views
GameObject.Find() can't find object after loading the scene
I have 2 scenes in my project, MainMenu and Game.
MainMenu scene contains 2 buttons, 'Hide Black' and 'Hide White'. Game scene contains 2 panels, 'Black' and 'White'. When the user clicks any of but …
0
votes
1
answer
899
views
How to rotate sides of rubik's cube by mouse drag?
I am trying to make a Rubik's cube simulator. I built the Cube by arranging 27 pieces in appropriate place. I wanna simulate the cube like This.
This is what my cube looks like.
I successfully wrote …
0
votes
0
answers
623
views
Get C# code from Unity apk
This
is the app I built using Unity. The current version of the app is 8. I was stupid enough to lose the code for version 8. Now, I only have code till version 7. …