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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.
1
vote
Accepted
How do I play a sound after a given time is over?
One way to do it is to keep track of a state variable, like so:
private bool soundReady;
private void OnCollisionEnter(Collision collision)
{
if (soundReady && collision.gameObject.tag …
0
votes
Spotlights and Pointlights not working with Unity Render Pipeline?
Not sure if this is the same problem, but I've had a similar issue before on 2019.3.0 (lights work in new scenes but not in original; although I was working with 2D lights) and deleting and replacing …