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Methods used to map out a path of travel from one point to another, typically avoiding obstacles in the way.

3 votes
4 answers
944 views

Navmesh awkward path generation with string pulling due to "inner" vertices

I've identified a problem and a possible solution related to navmesh-based pathfinding. Before diving in, I'll preface my post with some questions to keep in mind as you read: Is this a known proble …
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