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OpenGL is a graphics standard and API which targets the desktop and workstation markets. It is designed to be easy to accelerate with dedicated computer hardware, and hence most implementations give greatly improved performance over traditional software rendering. Currently, OpenGL is used for applications like CAD software and computer games. It is also cross-platform. The OpenGL standard is controlled by the Khronos group, which also controls OpenGL ES.

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Can I set the unity camera to have the same position in a real world?

For more information : All of my coordinates system is respect to opengl (In Opencv coordinates system are negated in y and z axis from opengl) 1.Here's my extrinsic that i got from the solvePnp() function …
Puntawat Ponglertnapakorn's user avatar