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Search options questions only not deleted user 13414
3 votes
4 answers
588 views

Confused about Content Pipeline

I'm attempting to get my head around the XNA content pipeline, and how I can use it to simplify my game code. Specifically, I want to define sprites, sprite sheets, and animations as assets and have t …
me--'s user avatar
  • 942
8 votes
1 answer
2k views

Why does XNA's ContentManager follow generic type parameters for serialization purposes?

I've finally gotten to the bottom of a problem and am wondering what my best recourse is. In short, the problem is that XNA's ReflectiveReader reflects into generic type parameters, even if no instanc …
me--'s user avatar
  • 942