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Tile map is a technique of re-using small graphic pieces, tiles, over and over again to shape the game field.
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Camera not in sync with player
I am currently working on a game in XNA and MonoGame. This game is supposed to be a port of KidsCanCode's tutorial series of creating tile-based games in Python. Here is a link to one of the videos in …
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Camera not in sync with player
I found the answer to my problem was that I didn't apply the matrix transform of the camera to my player sprite. It works as it should now.
Also, as a side note, if you're rendering the sprite with a …