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LibGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and your WebGL enabled browser.
3
votes
Accepted
How to extract a point in LibGdx from Tiled map?
Actually points in LibGDX are treated as RectangleMapObject with height=0.0 and width=0.0.
Below debbuger output of object that is point on the tiled side: …
0
votes
How can I convert a tilemap to a Box2D world?
Answer by daemonaka pretty much covers the issue, I've expanded it for ellipses (not enough points to write comment so have to write an answer). Maybe somebody will find it useful:
Firstly in buildSh …