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Serialization is the process of converting a data structure or an object state into a different format for storing or network transmission purposes so that it can be reconstructed later.
2
votes
1
answer
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Json Libgdx serialize / de-serialize a Object Map of Object Maps
Any one have any ideas on how I can serialize / de-serialize an
ObjectMap<Enum, ObjectMap<String, Object>>();
(Object is usually a String Integer or Vector2 ) using libgdx's built in json classes …
2
votes
Json Libgdx serialize / de-serialize a Object Map of Object Maps
Write lots of special serialization / de-serialization code using a class that implements Json.Serializer<T> where T is your map and then register that with your libGDX Json instance. …