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Relating to the motion of objects through space and time. Including concepts such as acceleration (thrust and gravity), mass, collision response, friction and more.
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Engine for 2D Top-Down Physics-Based Skeletal Animation
I think atloria is using predefined animations, where as I would like to make something more physics-based like the Sui Generis engine does. … The only experience I have in terms of physics engines is Box2D, which I've heard shouldn't be used for top-down settings, and I can think of a few reasons it wouldn't work out well. …