Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
A bitmap (raster image) used in a texture mapping process.
2
votes
2
answers
517
views
OpenGl: Error, The loaded object takes the same colors and style of the Texture?
I'm new to OpenGl Faced this problem:
Draw function:
void Renderer::Draw()
{
glUseProgram(programID);
shader.UseProgram();
mat4 view = mat4(mat3(myCamera->GetViewMatrix())); …