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A bitmap (raster image) used in a texture mapping process.

2 votes
2 answers
517 views

OpenGl: Error, The loaded object takes the same colors and style of the Texture?

I'm new to OpenGl Faced this problem: Draw function: void Renderer::Draw() { glUseProgram(programID); shader.UseProgram(); mat4 view = mat4(mat3(myCamera->GetViewMatrix())); …
Zeyad Etman's user avatar