I have been [investigating][1] various 3d engines for iPhone/iPad development and have mostly decided to use [Ogre3d][2]. I have got the SDK, the iPhone [dependancies][3], built and run the *SampleBrowser* project on the simulator and (with some difficulty) my 3GS. My problem is with the complexity of the *SampleBrowser* project. It is a cross platform project, which (at this point) I am not interested in supporting and pre-loads all the Ogre tech samples (some of which don't work on the iPhone). What I really need is a very simple bare bones *Hello World* XCode project to start work with. If someone knows where I can find one, I would appreciate it. If not, building one is the next thing on my todo list. I have [posted][4] the same question on the Ogre forums, so if I get some feedback there, I will update here. [1]: http://gamedev.stackexchange.com/questions/581/which-3d-engine-for-ipad-development [2]: http://www.ogre3d.org/ [3]: http://sourceforge.net/projects/ogre/files/ [4]: https://www.ogre3d.org/forums/viewtopic.php?f=1&t=59296#p398720