I want a image to follow the mouse, and I use Image class of Slick 2D: public void init(GameContainer gameContainer, StateBasedGame stateBasedGame) throws SlickException { mouseImage = new Image("res/mouse.png"); } public void render(GameContainer gameContainer, StateBasedGame stateBasedGame, Graphics graphics) throws SlickException { mouseImage.draw(0,0,0.1f); } But it seems that it does not have method for re-positioning a Image object. So how can I implement it (in `update` method)? Thanks.