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DMGregory
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Sprites don't become lit when installing Universal RP package

I want to implement 2D lights in Unity. So, I downloaded the Universal RP package from the Package Manager.

I created renderers as shown here, then I created a light object (Point Light 2D) in a new project.

enter image description here enter image description here

What should happen: After this last step, the scene should become black.

What happened in my case: There scene is same as before plus a warning message popped up in the other project, and when I place any object from my game, only that object appears black.

WARNING:

FlowerM_03 material was not upgraded. There's no upgrader to convert Unlit/Transparent shader to selected pipeline UnityEditor.Rendering.Universal.UniversalRenderPipelineMaterialUpgrader:UpgradeProjectMaterials() (at Library/PackageCache/[email protected]/Editor/UniversalRenderPipelineMaterialUpgrader.cs:25)

enter image description here enter image description here

Videos I took reference from:-

https://www.youtube.com/watch?v=nkgGyO9VG54

https://www.youtube.com/watch?v=F5l8vP90EvU