Questions tagged [xbox]

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Test UE5 game on Xbox Series S

I have developed a simple game on UE5, and I want to test this on my Xbox Series S. Ideally, I would be able to have a beta version on my Xbox that updated when I edited it on my computer. Apparently ...
Cerric Liadon's user avatar
0 votes
1 answer
333 views

Can I purchase Xbox One XDK in 2022?

My gf has an Xbox One, and I wanted to surprise her with a custom Xbox One game. Are XDKs still being retailed? How much do you estimate the cost? How old do you have to be to purchase one? I'd ...
Landen Ty's user avatar
0 votes
0 answers
27 views

Not able to see xbox live user status for friends?

Developing an xbox application using UWP not really a Game. I would like to see the status of my signed in user on one xbox to the friends of the user. For Example, in device(Xbox) one signed in user ...
Joseph's user avatar
  • 101
0 votes
1 answer
417 views

Developing addons for xbox one controller

I want to develop an addon that plugs to the bottom of the controller for the xbox one. Can I legally make addons to the xbox one controllers without Microsoft's blessing? If so, has anyone done ...
SomethingsGottaGive's user avatar
2 votes
1 answer
181 views

Using single Triggers on multiple controllers in Unity

After trying out a lot of stuff I finally need to surrender. Im having a project where I want to use the triggers of the Xbox Controllers seperately. To do so I added them as axis 9 and 10 in the ...
DasMork's user avatar
  • 21
-1 votes
1 answer
45 views

How to log how much time a user been playing with game console?

I want to create a solution for game centers which they own different game consoles, is there any way to log each user playing time and gather all of this info into a pc? if yes how is it possible?
Mohammad_Hosseini's user avatar
2 votes
1 answer
896 views

Can all DirectX11 games be deployed to Xbox One?

If I program a game with DirectX 11 and C++ and make my own implementation can I deploy it on an Xbox one to test it? Otherwise, what do I need to do so?
Pavul Zavala's user avatar
2 votes
1 answer
964 views

Debug Unity apps on Xbox One without ID@XBOX?

I have developer mode setup on my Xbox One, and can debug Windows Universal apps on it without issue from Visual Studio. I am playing around with Unity, and would like to be able to debug on my Xbox ...
JMK's user avatar
  • 123
1 vote
1 answer
109 views

Converting an XNA game from WINDOWS to XBOX

I have an XNA game for WINDOWS which I want to work on XBOX also. I've designed the game so that when I want to connect it to an XBOX, all I have to do is supply a different input class, And I would ...
Giora Guttsait's user avatar
5 votes
1 answer
3k views

Transferring my OpenGL PC game to PS4 and/or XBox One [closed]

I want to transfer my OpenGL PC game to consoles, PS4 and/or XBox One. It's a complex application, where many calculations (incl. fast fourier transformations) via FBOs and Transformfeedback are ...
woidler's user avatar
  • 91
0 votes
1 answer
124 views

How to access the players XBOX account from your Windows 10 game app?

We want to release a game that was previously an Android game for Windows 10 (Store / Desktop). Could you tell me how we can access the players XBOX account, see his friends and compare their scores? ...
Felix's user avatar
  • 103
0 votes
1 answer
1k views

Is ID@Xbox restricted to established studios?

I read through the ID@Xbox site but don't totally understand the program. I am a software developer who has made a few Flash games on my own and would like to try to port or recreate one of them for ...
ZWand19's user avatar
2 votes
1 answer
1k views

What is the license you need to publish to Xbox 360 from Unity3D?

I have a license for deploying and releasing games using XNA. What is the license I need to deploy and publish games using Unity3D, and how do I get it? I have found very little and unclear ...
Pontus Magnusson's user avatar
-2 votes
1 answer
564 views

How does one publish games on XBox One and PS4 if not in one of the allowed countries? [closed]

We want to publish our game on XBox One & PS4. According to Sony & Microsoft they plan to allow indie developers to self-publish games. Unfortunately this is their requirement: Sony ...
busta5000's user avatar
3 votes
1 answer
635 views

Can you move items made in the Skyrim Creation Kit on PC to the Xbox version?

I'm a pretty technically illiterate gamer but after several annoying glitches I finally went out and got the PC version of Skyrim. After a little bit of practice I got the hang of transferring my Xbox ...
user33103's user avatar
0 votes
1 answer
98 views

Controls become inverted after a collision

I'm just prototyping a simple project. I'm moving a sprite on screen using the Xbox gamepad: ...
Lewissss's user avatar
0 votes
1 answer
156 views

Which type of Xbox console should I get to begin developing games on it?

If I want to start developing small indie-like games with XNA on Xbox (I don't think any game I'd make would need more than 100, maybe 200 megabytes), will the 4gb Slim (I want to get a slim version ...
Laszlo Parazs's user avatar
4 votes
1 answer
2k views

Replacement for XNA? [closed]

Since Microsoft stopped developing XNA I'm wondering what will be the replacement for the XBox 720°. I've been wondering about this. XNA was THE technologie the XBox, easy and powerfull. So is ...
LaVolpe's user avatar
  • 1,802
2 votes
1 answer
295 views

How do I run my XBOX XNA game without a network connection?

I need to demo my XBOX XNA game in college. The college doesn't allow this type of device to connect to the network. I deployed my game to the Xbox and it is sitting in the games list along with my ...
Hugh's user avatar
  • 309
-2 votes
1 answer
240 views

How Good Is The Xbox 360's Hardware?

I'm thinking about doing things in XNA because I really like C# but I'm wondering about the whole Xbox 360 Development. How good exactly good will the hardware be, also I heard that the games are ...
Dsfsdfsdfsdfsd Fsdf's user avatar
4 votes
1 answer
277 views

Is it possible to work with a dedicated server in XNA?

Hi I want to release my XNA game to the XBOX platform, but I'm worried about the networking limitations. Basically, I want to have a dedicated (authoritative) server, but it sounds like that is not ...
Jake's user avatar
  • 41
3 votes
3 answers
3k views

Can I debug XNA Xbox 360 games on my PC?

If I made an Xbox 360 game with XNA, would I need to debug it on the Xbox 360 as I was coding it? Or would there be a small emulator on my computer to debug it?
CJ Sculti's user avatar
  • 215
0 votes
0 answers
126 views

Learning XNA/Xbox Development [duplicate]

Possible Duplicate: How should I go about learning XNA? so I would like to get into Xbox game development (indie games.) The problem is I cant find ANY documentation or place to get started ...
CJ Sculti's user avatar
  • 215
2 votes
1 answer
380 views

What is a good bytes per second sent/received rate?

I am working with XNA networking, on the XBOX. I was wondering what is a safe number to stay under in the bytes sent and received when it comes to the xbox. Obviously various factors will effect the ...
SimpleRookie's user avatar
0 votes
1 answer
760 views

Moving Character in C# XNA Not working

I'm having trouble trying to get my character to move for a game I'm making in my sparetime for the Xbox. However, I can't seem to figure out what I'm doing wrong , and I'm not even sure if I'm doing ...
Monstr92's user avatar
  • 219
1 vote
2 answers
1k views

How to develop XBox 360 games? [closed]

I understand that I can learn XNA as a hobbyist, but for top games like Fifa for example how are they witten?
Belos's user avatar
  • 49
6 votes
3 answers
7k views

Can I develop a game using C++ and deploy to XBOX 360?

I'm a C# developer and an enthusiast of XNA, but I'm really disappointed with the game engines available for XNA. I was using Torque X, which is really good, but GarageGames no longer supports ...
Eduardo's user avatar
  • 163
2 votes
1 answer
157 views

Writing via content pipeline in Xbox game project

I'm creating an Xbox application and I have this problem with the content pipeline. Loading .xnb files is not a problem but I can't seem to find any helpful tutorials on writing via the content ...
DenEddy's user avatar
  • 23
2 votes
1 answer
111 views

How would I get the positon of my avatar's head?

I'm developing an XNA Game. Basically, I have a first person camera. What I want to do is get the position of an avatar's head. The reason I want to do that is because I want the camera to be on the ...
Spykam22's user avatar
1 vote
1 answer
543 views

OpenXDK Questions

I was strolling around XBox development. Apart form buying a DevKit from Microsoft, another thing got my attention is called, OpenXDK which stands for Open XBox Development Kit. From their main site ...
Quazi Irfan's user avatar
  • 2,366
0 votes
2 answers
595 views

XNA Easy Storage XBOX 360 High Scores

To followup from a previous query - I need some help with the implementation of easystorage high scores, which is bringing up some errors on the xbox. I get the prompt screen, a savedevice is ...
user avatar
2 votes
1 answer
180 views

DirectX the same across platforms?

Various versions of DirectX are available on both Windows and Xbox. Are the libraries the same on both platforms? Obviosly I'm talking about the interfaces — such as the ones for working with ...
Paul Manta's user avatar
  • 3,177
4 votes
2 answers
420 views

Can I release Kinect based games?

I've been reading up some hacks on Kinect development to work around the fact that there is no official SDK from Microsoft. Even if we do manage to create a game, can we distribute it through the XBox ...
Roopesh Shenoy's user avatar
-2 votes
1 answer
1k views

xbox open source project

im looking for some open source xbox project, I just wanna join it and try myself as game programmer, does anybody know such project?
user5565's user avatar
1 vote
2 answers
701 views

Xbox 360 Network Communications

So I read in another thread that: ...the Xbox is a closed system. Forget any direct TCP/IP interaction, you can only communicate with other consoles present in the Xbox Live! network, and you can't ...
user avatar
3 votes
2 answers
666 views

How do you test xbox (via PC) input without an xbox on XNA Game Studio?

Is it safe to just hookup a wired Xbox controller to my PC via USB? Do I need to buy a special PC Xbox controller? I've read conflicting reports. Any help is appreciated.
Nate's user avatar
  • 5,044