Questions tagged [visual-studio]

Visual Studio is an integrated development environment (IDE) from Microsoft. It supports many different programming languages.

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4
votes
8answers
12k views

Why is the IntelliSense not working when I open a new script in Visual Studio?

The strange thing is that opened scripts or newly opened ones are working fine. It's the new created C# scripts that are not working. With not working, I mean the MonoBehaviour is not in light blue ...
0
votes
2answers
1k views

Debugging .FX files in Visual Studio not working

So I have been learning how to use DirectX 11 for a while now and I have chosen to use the .FX framework rather than seperate .vs & .ps files. (I know it's deprecated but I found it a little ...
4
votes
1answer
457 views

Can you help me solve the paradox that has confused me about the glViewport and glOrtho functions?

suppose that I have an image that I want to apply as a texture on a geometry (at time we don't consider texture mapping but this image has a certain width and height here it is a 512x512 image) I want ...
5
votes
1answer
2k views

How can I launch Visual Studio via a double-click on a C# script in Unity?

This is my first time using Unity and I am following the tutorial for the 2D RogueLike Game. Everythings seems to be working properly, apart that I cant get Visual Studio to launch, if I'm double ...
4
votes
1answer
6k views

Adding SpriteFont in Monogame

My question is probably something you guys have heard before - "How do you add SpriteFont's in Monogame's content manager?" The simple answer to this is, right click the 'Content' folder, go on 'Add ...
3
votes
1answer
5k views

How to enable IntelliSense for Unity scripts in Visual Studio?

I am using Visual Studio 2013 pro and Unity 4.6. Whenever I write scripts (javascript or c#) for anything and open it up in Visual Studio, I don't get IntelliSense. How to fix this issue?
2
votes
1answer
158 views

Visual Studio not recognizing Unity's new Input system

I'm attempting to learn Unity's new input system, but when I try to add using UnityEngine.InputSystem; to my code it gets a red squiggly line under it. It doesn't ...
1
vote
1answer
601 views

UE4 crashing after compiling, anyway to fix?

I'm working on a small game project and made a completely noob mistake and don't have a back up. Well, after compiling my most recent c++ code, the engine crashed. And now every time I try to reopen ...
0
votes
0answers
72 views

Transparency in XNA-4 primitives

I'm using XNA 4 with Visual Studio 2010. I'm trying to create a simple 3D world with walls and doors in which the user to free to roam around. A wall is just a rectangle which is currently being ...