Questions tagged [visual-novel]
a story-driven game relying on visuals and text, usually "film-like" with little interactivity
7 questions
46
votes
5
answers
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How much "real life" immersion is good?
I've been making a visual novel game where the Player Character can get hungry, thirsty, has energy and also needs to go to the toilet, has sanity,
has cleanliness, has life, has money, has a ...
15
votes
5
answers
5k
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In a visual novel game with optional sidequests, how to encourage the sidequests without requiring them?
Context
I'm working on a small visual novel-style game, telling the story of a defense attorney and investigator. The story is split into chapters, with each chapter being a new case, and there are ...
11
votes
3
answers
9k
views
How do I implement branching dialogue in javascript?
I'm making a very basic visual novel type of game in JavaScript. I'm a beginner, so I'm just doing this for fun and learning, and due to bad planning I have run into a bit of a problem when you get to ...
4
votes
2
answers
5k
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In Ren'Py, how do I show a different image depending on variables?
At the start of my RenPy game, the player chooses a male or female character. The game plays out the same for both, save for some details.
The problem is that I want to write:
...
3
votes
1
answer
3k
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In a visual novel game, What makes a story immersive?
I am planing to make a Visual Novel Game using RenPy and was wondering, how do I make the story immersive to the players playing?
In this Horror Game, there will be drama, thrill and mystery to solve....
2
votes
1
answer
179
views
How does one first draft a linear visual novel plot?
I’m making a linear visual novel with partial interactivity that allows the player to influence small portions of the story, but I just want to know how one goes about drafting something like that. ...
0
votes
3
answers
1k
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In HaxeFlixel, how do I avoid hard-coding dialogue?
I'm planning to develop a visual novel in Haxe Flixel and wanted to know if there is a easier way to add dialogue than to hardcode them in every square. I don't know if I can import a txt file with ...