Questions tagged [visibility-determination]
Visibility Determination is the process of deciding whether there is a clear & unimpeded line of sight from one game entity or point in space to another.
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How do I optimize 2D visibility cone calculations?
I'm creating a simple 2D game and got a little bit stuck with a visibility cone algorithm, influenced by walls and other obstacles on the map.
The only issue I'm currently having, is that it's very ...