Questions tagged [unreal-5]

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Root motion works but doesn't move actor

As shown in this video, I have a walk animation with Root Motion enabled, and an Anim Graph which acts upon a skeletal mesh. But it doesn't move the skeletal mesh. I've followed several tutorials and ...
Smail's user avatar
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143 views

Unreal 5 and Maya 2020 not matching scale despite both defaulting to centimeters

Effectively 100 units in Maya set in centimeters = 1 unit in Unreal Engine set to centimeters I've been in a school project last year and am about to embark on another on UE5, and I'd like to find out ...
VegetableStu's user avatar
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108 views

How to Update Allowed SDK in UE5?

I am trying to package a game I am making in UE5 on a Mac (for shipping) and I can't, as my installed SDK is newer than the engine's allowed SDK. (see image) What can I do to have UE5 allow a newer ...
BlenderMaster15's user avatar
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1 answer
190 views

Template projects missing after updating to Unreal Engine 5.0.3

I just recently upgraded to Unreal Engine 5.0.3 and I cannot find different templates on the start window: Previously there were many templates, like for a third person project, top-down, hand held ...
mleu's user avatar
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Adding collision volume after mesh is placed in the scene

I am currently running Unreal Engine 5.0.3. From Quixel Bridge I imported a mesh HUGE SANDSTONE CLIFF to my testing project to surround the gameplay arena. Later I realized there is no collision set ...
esgaldir's user avatar
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100 views

UProperty of AStaticMeshActor type resets to "None" after picking in Editor

I have an C++ class “Manager” that derivatives from AActor. Inside of it, I have a property of type AStaticMeshActor: ...
PolGraphic's user avatar
1 vote
1 answer
154 views

Where to Save Health on Character with Behavior Tree - UE5

I've looked but havn't been able to find a the workflow for this searching online. I have an NPC, with a behavior tree. Right now it just moves around the map. It's supposed to have a health variable, ...
Smail's user avatar
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60 views

Why won't my game package to my iphone in unreal engine 5

I made a game and I want to export it to iOS and it kept saying "The Binaries for this Target Platform are not currently installed" and I did what it told me to do which is to install it, ...
AstroGuy's user avatar
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172 views

For UE5 camera, how to add additional 2D transforms after perspective projection?

Octopath Traveler's camera seems to be always horizontal (All vertical lines keep parallel after projection), but the projection center is not at the center of the screen. So there must be additional ...
landings's user avatar
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92 views

Clothing mesh penetrates character when imported into Unreal

I'm trying to import a .fbx file with animation from Maya, but the mesh has changed at some specific frames automatically, which makes my character intersect with the cloth. The mesh itself does not ...
EdwardW's user avatar
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314 views

Whenever I move the camera on the left side of the screen, the cursor appears in-game

The mouse keeps escaping the full-screen whenever I either jump, move, rotate the camera or keep spinning to the left. But only on the left side of the screen, not the right, not the middle, not ...
Darkcrusader's user avatar
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1 answer
149 views

How do I accomplish viewing a 2D game board in 3D space?

So I'm making a 2D board game in 3D space and I don't want to use paper2D because I'm not really using sprites. What I want is to be able to make a grid of cubes positioned such that I can have a ...
Josh Sanders's user avatar
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443 views

DataSmith missing from UE5 even after installation

I have UE5 and I’ve seletected Datasmith Importer plugin in Edit → Plugins, then restarted the UE5. I cannot see Datasmith import button in IDE and when I try to drag-and-drop datasmith file into ...
PolGraphic's user avatar
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106 views

How can I ignore specific bones in Unreal Engine 5 retargeter?

Unreal Engine Version Version: 5.0.2-20280985+++UE5+Release-5.0 My goal is to retarget Xsens motion capture to a clo3D rig. The problem is the clo3D rig has an extra bone in the upper arm and upper ...
Purp's user avatar
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1 answer
1k views

Unreal Engine 5 does not use shared VRAM

I have a HP Pavilion laptop with an integrated Intel Iris GPU, as well as a dedicated Nvidia Geforce MX 450. The Nvidia has a dedicated 2 GB VRAM, and the the two cards share an additional 16 GB of ...
Igor Trujnara's user avatar
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147 views

distribute and sync multiple dedicated servers in unreal 5

I hope this is a good place to ask my question I'm using unreal engine 5. My game would be only one map and I want to all of clients play in one session. I want to have unlimited numbers of clients. ...
saeid ezzati's user avatar
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49 views

Balance load between CPU and GPU [duplicate]

I am making a game with Unreal Engine 5, but it takes more GPU power and the CPU is used much less. I want to optimize it to use both CPU and GPU so it can be playable on low-end PCs or laptops. Is ...
Pranav Upadhyay's user avatar
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142 views

How to force Unreal Engine 5 not to save anything on (C:) local main hard drive?

I've installed UE5 on Windows10, on my secondary F hard drive (SSD), and set the save file paths to it, but UE is adding Program data in the C main system hard drive, which is getting full. Is there a ...
josh sanfelici's user avatar
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1 answer
275 views

Make Spherical Hole on objects in Unreal Engine 5

I want to make something like this rasengan effect on a tree for my game (just for learning). Full Video Domonstration Link here (length: 1 min) I am new to unreal engine. So, according to my ...
Back2Lobby's user avatar
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120 views

Prevent the vertex normals from being recalculated when a skeletal mesh is deformed?

I am trying to create a game with stylized shading like Arc System Works Style, which requires the normals to be edited by hand (I do so in Blender). However, after importing to Unreal Engine, these ...
LinguiniThePasta's user avatar
1 vote
2 answers
2k views

BlueprintCallable functions not appearing in Blueprint - UE5

Only just started working with Unreal Engine 5 and I have an issue were my BlueprintCallable functions are not appearing/callable in the blueprint. I dont have the same issue with Unreal Engine 4. ...
LavsTo's user avatar
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0 answers
202 views

Slow Startup of UE5 Editor on Ubuntu

Starting Unreal Engine 5 editor on Ubuntu 20.04 takes 3 mins 10 seconds on my computer. Nvidia drivers are on v470.129.06. UE5 is built from source tagged ...
gameveloster's user avatar
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0 answers
420 views

Unreal Engine: UNavigationSystemV1::ProjectPointToNavigation is not working in editor, always returns false

I'm trying to find the closest point on navmesh in the editor. The Navigation is built but this method is always returns false with any extent. Also, UNavigationSystemV1::GetMainNavData() is always ...
Robotex's user avatar
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1 answer
318 views

How do I get a directional light's (e.g. Sun's) Y axis position in a UI Widget in Unreal Engine?

I have a UI widget that will be tracking the in-game position of the sun (bottom left corner). When I try to get the sun's position, it can't find the sun actor even though (I think) I have a ...
bynary's user avatar
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1 vote
0 answers
120 views

What are the limitations or downsides of using Procedural Textures extensively?

Are there negative consequences to making heavy use of 'procedurally generated textures' in Unreal Engine 5, as opposed to normal textures? I found some info in the docs that it 'saves memory', but ...
Smail's user avatar
  • 141
1 vote
1 answer
81 views

Can I upgrade Unreal 4.27 to 5?

I tried to get Unreal 5 directly but I couldn't, the only option on the table was unreal 4.27, can I upgrade to 5 after 4.27 or do I need to consume another 20 gigs for 5?
KiynL's user avatar
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0 answers
78 views

Help with export height map from Qgis to Unreal 5

I am doing a project where I want to export real world terrain map from QGIS to Unreal 5 where I want to do a visualization of the area. My problem is that I can’t figure out the correct scale, ...
StudieMJ's user avatar
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0 answers
30 views

Able to Build Unreal Project, Unable to Open Unreal Project

I was attempting to rename an Unreal tutorial project and for sake of consistency wanted to change the name of the uproject and .sln file to match, figuring I could just change them back if it broke ...
jonyfries's user avatar
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367 views

State machine animations not playing after an Anim montage is played

I’ve encountered a problem with my animation setup which is as such; I’ve created a state machine in which I created a state that within It I’ve set up a " layered blend per bone " that I ...
Punchline's user avatar
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1 answer
81 views

Lowest quality PC development?

Okay, so I have a little bit of experience with Unreal Engine and Unity, but I am much more of a backend guy and C# is my language of choice. The difficulty I am having at the moment is that while it ...
Kris's user avatar
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0 answers
297 views

Unreal Engine Raytraced Translucency Shadows

Unreal Engine 5 I'm getting really dark shadows in my glass texture with raytraced translucency enabled. If you need more info such as settings, let me know - but I'm hoping it's a common enough ...
gatzkerob's user avatar
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81 views

Collision: Simplify Multiple UCX Objects

Unreal Engine 4/5 Is it absolutely necessary to create multiple UCX collision objects in my 3D program? I have a very small, simple room for the player to walk around in yet I have to create 18 ...
gatzkerob's user avatar
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1 answer
136 views

Metaverse Game - Scam?

I hope you can help me. I have invested in a metaverse game project which claims that 5 people are working full time on the project for 2 years already. Unfortunately in the last couple of days one ...
VoOu's user avatar
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2 votes
1 answer
222 views

Porting Plugins from UE5.0 to UE5.1 source build causes DLL Registration Errors

I built UE5.1-Main from source successfully. I'm trying to port my UE5 marketplace plugins, but when I launch the editor I get these errors for all my ported plugins. I suspect it might have something ...
Tyler's user avatar
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0 votes
1 answer
947 views

Level Instance Blueprint Option Hidden UE5

So, here’s the deal. I’m trying to make level instance blueprints with Megascan assets (i.e. group them and convert to a single blueprint), but when I select them all and right-click, I can’t find the ...
BlenderMaster15's user avatar
-2 votes
1 answer
2k views

Is it possible to make a 2D game using Unreal engine 5?

Is it true that UE5 can't be used to make a 2D game?
mohamed gawdat's user avatar
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0 answers
62 views

How to simulate multiple sizes of clothing on a character?

I'm new to Unreal Engine. I've searched a lot about creating clothes for characters, but haven't succeeded in finding a working solution for this request. I'm trying to create a virtual try-on ...
Ahmad Behzadi's user avatar
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0 answers
355 views

Character creator and clothing, how to make the assets?

By going inside some game files of big games, it seems a lot of armors, when equiped on the characters will straight out delete their body beneat. for example, if you wear an helmet, underneat it, all ...
Drien RPG's user avatar
6 votes
1 answer
3k views

How does Unreal Engine 5's Nanite work?

I have seen Unreal Engine 5 showcasing their Nanite system a long time ago. Like everyone, I was impressed. Since this is something that would revolutionize the gaming industry, I expected it to come ...
silver takana's user avatar
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0 answers
90 views

Can You Create a Map that is 1:1 Scale with the United States in UE4 & UE5 [duplicate]

Is it theoretically possible to create a Fortnite graphic quality map in UE4 or UE5 that is 1:1 scale with the United States and be able to have 330 million people all online in that map at once ...
Samuel Miesse's user avatar
2 votes
1 answer
842 views

Can UE5's Nanite be applied to the low poly aesthetic?

It sounds like a bit of a stupid question; why would anyone want technology for triangle-per-pixel rendering in a low poly aesthetic game? The answer is that Nanite offers continuous LOD with high ...
smallobsession's user avatar
0 votes
1 answer
668 views

How do I work with Runtime Virtual Textures in UE5?

I just created a Runtime Virtual Texture, but when I double click to edit it, I get no options at all. How can I reach the options and work with it, what am I missing here?
max pleaner's user avatar

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