Questions tagged [unreal-5]

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Unreal 5.3 ignores changes in Visual Studio Code

I’m using Unreal 5.3 on Ubuntu 23.04 “Lunar.” I’m not using Windows (I really can’t stand it), and there is no Visual Studio on Linux. (It's not even supported by Wine.) But we have VS Code, the ...
1 vote
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How to blend 2 different metahumans seemlessly during animation

I'm new on this site so please let me know if this is the wrong section to post to. I have an idea for a whole bunch of animations revolving around 2 semi-identical twins that live in the same body. I ...
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25 views

My character keeps bugging into the ground or into the air [closed]

You can see in the video that my character mesh is hard bugged and im sure its because of the scale since the character mesh is small I had to scale it up by about 30 when changing the size back to 0 ...
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1 answer
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Static Niagara System for fire on a torch

I'm building a Niagara System for fire and smoke that would be placed on a torch when it's lit. While smoke works just fine when it's static, when I move the camera (and so the torch itself moves too) ...
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Stuck trying to build UE for iOS on Mac

I am trying to build an AR game for iOS, using a custom build of Unreal Engine 5.1.1, on an Apple Silicon (M1 Max) Macbook Pro. (I have to use a custom branch of UE5 because there is a problem with ...
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How do I add a Mesh to an AActor at runtime in c++ in Unreal Engine 5.3

For Unreal 5.0, 5.1 and 5.2 I used the following code to do this: ...
-2 votes
0 answers
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How much has changed from Unreal Engine 4.27 to 5.x? Will GPT-4's advice still apply to latest version?

I chose Unreal Engine 4.27 to get assistance from GPT-4 (which was trained until 2021), so I'd like to know how much the engine's API has changed for 5.x. Has a lot changed? Can I still use version 5 ...
1 vote
0 answers
111 views

Issue Joining a Session Created Through EOS in Unreal Engine 5

I'm trying to build a Peer-2-Peer multiplayer game using EOS (Epic Online Services) Online Subsystem in Unreal Engine 5.1.1. The Setup: I configured my organization (product, application, client, ...
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Unreal 5.2 - foliage texture missing in build

I'm working on a demo in Unreal 5.2 and I would like to share the build. I noticed that when I cook the build, the foliage is missing. In Project settings --> <...
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26 views

MediaPlayer looping video freezes after 1st or 2nd loop

I am trying to make a VHS effect for my game in UE5, using a looping MP4 video for the user interface. The video just freezes after the 1st or 2nd loop during test in viewport. I tried to set ...
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2 answers
491 views

BeginPlay and Tick do not work for blueprint class inherited from C++ class

The problem is that the begin play and tick functions do not work in a blueprint inherited from a C++ class. If the blueprint does not inherit from a C++ class, then the functions work perfectly. ...
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45 views

What are the advantages of TWeakObjectPtr automatic nulling?

When you use TWeakObjectPtr to hold an Actor reference then the pointer variable is automatically nulled for you by GC when the <...
1 vote
0 answers
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How to animate multiple animation blueprints offseting time for each instance?

I'm new to Unreal Engine and would like to get an effect similar to this one: The idea is to have an Animation BluePrint with data from a Live Link Pose node to start with. To achieve the effect, my ...
2 votes
0 answers
78 views

What does SetGamePaused do internally?

I would like to implement changing game speed similar to RTS games (pause, 1x, 2x, 4x). For the faster times I can set bigger Time Dilation but for 0x time I would like to know if I can just use ...
0 votes
0 answers
48 views

GooglePAD and Chunking to Reduce .aab Size

I would like to upload a large Android game to the Play Store. My .aab file is about 1.3 GB in size. When I try to upload it to the Play Store I get the following error message: ...
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24 views

How to make detail tab show information about clicked card?

I'm attempting to create a card game as a new Unreal Dev. Currently I have a UI for the board. That UI has children for the Hands, Field, and Card Details (A window to the side of the field that has a ...
0 votes
1 answer
18 views

How can I load symbols for Composure?

I'm trying to load symbols so I can use breakpoints in Composure scripts and see how they control the PostProcessing of the SceneCapture2D component (because of this problem), but breakpoints hit. I'...
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48 views

Black space and incorrect lighting when capturing to Composure

I'm setting up a Virtual Production project and capturing from a camera to a Composure CG_layer. I then output this CG layer to a Render Target that I have assigned to a material on a virtual LED ...
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0 answers
74 views

I can't manage to get Instantiate USerWidget from c++ in unreal5

I have a c++ UserWidget like this (sorry for some naming I renamed stuff a bit for post clarity) header ...
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140 views

How to provide an array of positions to Create Points Node via Blueprint variables?

I wanted to use the Create Points node from PCG to align objects in a certain way. For this I've created a variable in my Blueprint ArrayOfPosition with type Array ...
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I'm new to Unreal, and I'm trying to make a physics based game using CableActor. However, my actors explode as soon as I start a simulation

Here's a video of what's happening: https://youtu.be/5uckTbNTGHI The cable starts swinging wildly, and the actors at the end of the cable fly off into infinity. Ideally when I start the simulation I ...
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1 answer
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I want to have a light/lampshade hanging from a cable component, but when running the level the mesh and light fall to the ground

Here's a screenshot illustrating my setup: There is a cable component with attach start, want toand the cable itself swings fine. However I want to attach the cone to the floating end of the cable. I ...
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524 views

Gpu crashed or d3d device removed

fellow StackExchange community. Probably everyone who has worked with Unreal Engine 5 has had this error. In general, it is associated with incorrectly configured video card drivers. But as my own ...
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Bullet spawning at world origin instead of muzzle socket on static mesh

I placed a socket called "Muzzle" on the end of my static mesh as shown here I have it so when I left click, my bullet should spawn on the muzzle socket, but for whatever reason, it spawns ...
0 votes
1 answer
42 views

How to make a backdrop that supports different grid effects?

I am learning UE5 using a course on Udemy, and also trying to build a simple (as I thought) project of myself. The game is billiards with top-down perspective. I want to make a billiards table that ...
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32 views

How can I use TOctree2::FindNearbyElements to find static meshes that are near the target Static Mesh?

I successfully added all the static meshes to their nodes inside an Octree. But I can't seem to find the nearby elements. When setting up a breakpoint at ...
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24 views

Ease Sequencer Keyframes

In Blender, the "Automatic" keyframe handle type creates smooth and natural animation transitions. It automatically adjusts handle positions based on neighbouring keyframes and curve shape. ...
-1 votes
2 answers
116 views

Is Unreal Engine using Monte Carlo path tracing or similar methods?

Is Unreal Engine using Monte Carlo path tracing or similar methods in which efficient pseudo random number generators are crucial to make their renders? I know it is needed for typical renders, but if ...
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0 answers
109 views

How can I change MetaHuman pose and face expression without losing everything on autosave?

I uploaded a MetaHuman in a level. Then, I want to do changes its face, body and so on, in the same fashion as if you load an animate sequence. I want to control its facial expression with face ...
0 votes
1 answer
559 views

Trouble adding C++ actor component to blueprint in Unreal 5

I'm a veteran C++ dev, but so far I've only been working with blueprints in Unreal. I'm now attempting to mix the two. I have a blueprint actor I'd like to attach a component to, but the actor ...
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0 answers
95 views

For the EOS Online Subsystem, can my player sign up for an Epic Games account from the game, or does he/she have to do it from epicgames.com?

I am working on an Unreal Engine 5 game that would support Cloud Save functionality. I plan to use the Epic Online Services (EOS) Online Subsystem. I plan to publish it on iOS and Android for now, and ...
0 votes
1 answer
734 views

How do I work with Runtime Virtual Textures in UE5?

I just created a Runtime Virtual Texture, but when I double click to edit it, I get no options at all. How can I reach the options and work with it, what am I missing here?
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How do you render a square texture2d to a square render target in unreal using c++?

How do you render a square texture2d to a square render target in unreal using c++? or is there something in unreal similar to Graphics.blit in Unity?
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Fortnite files structure - how to find quest description?

Fortnite files can be discovered with FModel. This is unreal engine project. I would like to understand how it works. For ex., I found the following record at AssetRegistry.json: ...
1 vote
1 answer
112 views

Can I upgrade Unreal 4.27 to 5?

I tried to get Unreal 5 directly but I couldn't, the only option on the table was unreal 4.27, can I upgrade to 5 after 4.27 or do I need to consume another 20 gigs for 5?
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1 answer
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Cannot access pawn from attached actor component

I have a pawn blueprint that contains some AI movement code, and looks like this: Now I'm attempting to move that functionality into an actor component so it's easily transferrable to other enemy ...
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0 answers
55 views

Strange edge seams when subtracting a cylinder from other shapes

I'm just starting with UE 5.1 and I'm noticing weird behavior when I use cylinder to subtract from other shapes. I tried adding more sides to make it smoother but these weird artifacts still persist ...
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230 views

How does the UE5 Control Rig Sphere Trace by Trace Channel Work?

I would like to use a control rig to correct the foot IK. First, I defined a function called "FootTrace" to detect the ground under the feet. In this function, I used "GetTransform-Bone&...
2 votes
1 answer
353 views

Variable "is not blueprint visible" in function library

I am trying to create a function that simply returns some hardcoded values so that I can use them in other functions within the function library. However, I'm getting the error: ...
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0 answers
33 views

Realtime water UE5

I want to implement a small VR game where by pressing the LMB the character will create an invisible object that will push the water in front of him. With which plugin can this be implemented? We used ...
2 votes
1 answer
1k views

Triggering Enhanced Input Actions via inputs with modifier keys (Shift/Alt/Ctrl) in UE5

This question refers to the use of enhanced input in Unreal Engine 5. Whenever I say "modifier", I refer to modifier keys such as Shift, Alt, and Ctrl (rather than the Input Modifers such as ...
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How to remove flickering white pixels/fireflies from Unreal Engine render

I'm currently rendering an archviz scene in UE5.1 lit by lumen, but I'm struggling to remove these pesky over-bright pixels on areas which are very reflective or metallic: I have tried turning off ...
0 votes
1 answer
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Imported IK Rigged FBX model into Unreal Engine makes the feet point in the wrong direction

Hi I have a model I rigged in Cinema 4d following the same structure as the UE5 mannequin that I've imported into UE. I am trying to setup retargeting however the animations have the feet pointing in ...
0 votes
1 answer
312 views

Texture base color not showing for Unreal Engine auto material?

So on the right there's the item that needs to be in the auto material (the base color for snow) but it isn't showing up in the material instance. The node is in the proper group (also shown) Any ...
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Export fluid simulation from Unreal Engine

I’ve searched around, I can see different options to import Alembic animations for simulation from different software (e.g. Blender), but I see no options for exporting fluid simulation (Niagara fluid)...
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2 answers
89 views

Can I contribute code to an Unreal game without running the engine on my system?

I want to get into game programming, but my system can't run Unreal Engine. Another programmer I'm working with is using Unreal on his system, so I want to know if it's possible for me to code using ...
0 votes
1 answer
430 views

Unreal 5 Actor Can't Move

I have an Unreal 5 actor with some basic blueprints involving a "Simple Move to Location". I've created a NavMeshBoundsVolume, and both the actor and destination point are inside it. The ...
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2 answers
1k views

error creating a c++ project in unreal

I was working on some test project since I'm beginner in unreal engine, and I suddenly started getting this: ...
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0 answers
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Is it possible to make material in unreal that will scale alpha so i wont use blender for that

Can material i show below be edited to just stretch face? I just don't want to do what i did in blender to each tree or bush. Here's an image of trees that use billboard to follow camera They use UV ...
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I am unable to launch unreal engine with epicassetmanager

When I first installed epic asset manager on my linux machine I could use unreal engine perfectly, but now when I launch nothing happens. It says it has launched and nothing appears in the log. I have ...