Questions tagged [unityscript]

STOP: this is probably not the tag you want. UnityScript is a deprecated language. For new questions about scripting in Unity, you probably want the tags "Unity" and "C#". Only use this tag for questions about legacy code written in UnityScript, the old JavaScript-like scripting language available until Unity version 2017.2.

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0
votes
1answer
127 views

Where should I put code if I want it to run automatically?

I'm new to programming and I found an animation script that has code that is called in the OnMouseDown event, when the user clicks the object. I'd like the code to ...
5
votes
3answers
5k views

How do I define a required component on a Unity game object?

I have a script that expected the game object to have a Terrain component. Is there an attribute I can add (or some other way) which will prevent a designer from ...
0
votes
1answer
987 views

How to increase the rotation of a quaternion by a percentage of X % in a Unity script?

There is a simple way to increase the rotation described by a quaternion by a percentage X? Sorry, but in the documentation of Unity3D I found nothing and I have a poor knowledge on the topic.
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2answers
1k views

StartCoroutine function inside TriggerOnEnter2D not working - unity + kinect

So i'm using Kinect with unity to track user's hand movements, and let the user's hand act as a mouse, I have written the code to detect a collision between a button (sprite object) and the hand ...
3
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1answer
818 views

NGUI Texture Background Font of Sprite

I am new to Game Development and using NGUI plugin free version. There are few sprite images in my game. I made them prefab and instantiated at runtime. then I created NGUI Texture and Made it ...
-1
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1answer
201 views

How to increase player Lifes count

I am new in Unity Game Development. I am designing infinite game using C# scripting. There are many cubes in my game scene. if single cube is hit by player, He gets 100 points. if same color, two ...
0
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1answer
807 views

How to write a unity script to observe the position of a game object (during scene creation)

I want to write a simple Unity script to be notified when a game object is moved, during the creation of the scene. More precisly, I want to write a Unity script that can recognize when the user ...
-1
votes
2answers
7k views

Unity 3D: Raycasting for gun hits

I am having trouble understanding raycast hits in Unity3D. I am trying to create an FPS game, so I have a gun, bullets and so on. My script for the bullets is: ...
0
votes
1answer
2k views

Raycast doesn't point on the right direction

The raycast line im rendering is acting weird, it doesn't point where I want it to. I want it to point from the yellow object to the selected one but it draws it at another position. Here is my ...
3
votes
2answers
26k views

How do I change the material of an object with Script in Unity?

I was making a game with Unity and I want to change an object's material using UnityScript when the player collects 5 collectables that I made. The collectables get stored in an int variable called ...
5
votes
1answer
1k views

How can I copy an asset folder programatically depending upon a constant?

I have a Unity project in which I have 200 games and some 350 scenes. Now I want to make separate builds for each game. All my assets are present in ...
3
votes
1answer
1k views

Unity 3d 4.6b New GUI system doesn't take touch when already a touch event is occurring in 3d scene

I know this is beta version but.. I have a Canvas->Button which works fine when I tap it normally. I have a joystick in my scene which is drawn by separate camera other than mainCamera. now, while ...
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2answers
774 views

Why should I use getcomponent?

I have already referred the animator by using the statement, Animator anim; But,What is the use of getcomponent in awake() function.What happens without ...
1
vote
1answer
3k views

What does Quaternion.Lookrotation do?

I have this code, ...
0
votes
1answer
750 views

How to make it two seconds for Time.time?

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1
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1answer
106 views

Align SpriteText position [closed]

i have this function which aligns text. ...
4
votes
1answer
856 views

Prefab random rotation in editor

Is it possible to automacicaly random rotate pefab during placement in editor in unity 4.5.3? I can make it autorotate in game(at start) but I want it to be visible in editor and at fixed rotation ...
1
vote
1answer
528 views

touch.phase == TouchPhase.Canceled not worked

i m tired to handle and solve issues related to multitouch. i m use maximume 5 touch simultaneously but when two touches are down on two object and i moved my fingures then that both touches fired ...
0
votes
3answers
2k views

Instantiate prefab randomly but not in already occupied position

I want to generate bubbles randomly on screen. When a bubble is generated in one place then other bubbles should not be generated near its radius 1 area, so they can not collide or trigger with any ...
-2
votes
2answers
606 views

AI shooting through walls [closed]

I made a AI shooting script for my new game but the problem is that the AI ignores the walls and shoots through walls. This is my ai script : ...
0
votes
2answers
55 views

different Scenes but each of them loads per frame

well i want to have something like restaurant that divided in 3 sections.and the user can switch between these but every Scene loads every frame.for example the character is in the first section and ...
2
votes
2answers
410 views

How to be sure that a target goal in a match 3 game level will not be impossible?

This is clearly not a coding problem but the logical one. I am starting to learn how to make a match 3 game. but there is a question rising in my mind. when i will set goal to complete the level, how ...
0
votes
1answer
1k views

Unity3d : Make prefab follow raycast hit

I've been trying to make a weapon script which fires a projectile (prefab) straight forward.I added to the bullet the first script shown here.And the second one to the main camera.The problem is that ...
1
vote
1answer
2k views

Generating a particle effect on top of a GUIElement (Unity)

I am working in Unity on a 2D project which is using C#. I have a number of guitextures which are hearts in order to create a sort of life meter. I would like when the player loses a heart for the ...
-1
votes
1answer
431 views

Unity3d : Animator canceling script

I create a sway script for my flashlight and attached it to the gameobject(flashlight). Now the problem is that when I enable the animator in the gameobject(flashlight) the sway doesnt work,but when ...
2
votes
2answers
4k views

Unity Android Unable to convert classes into dex format AdMob

I'm a beginner Unity programmer (school-age), so I don't know that much about the system. On its own my app compiles fine, but when I implement the AdMob SDK (Google) 2.1, I have the following error ...
3
votes
1answer
2k views

How to use sprite as font in Unity?

I've started working on my first game in Unity; It's very simple, there's a spinning block in the middle, and there are spinning blocks coming from all sides. When they hit the middle block, you lose ...
0
votes
2answers
738 views

Make a square flickering at a preset frequency

I'm working on a medi-sci project where I want the patient to use brainwaves to exercise control the environment. The environmnet is a 2D game where the game character is to be controlled by 2 ...
-1
votes
2answers
2k views

How can I read inputs from buttons at the same time?

I am using the tk2d toolkit. For my project, each player has their own button. I need to be able to get both buttons inputs (at the same time) so that I can figure out which up event first. I run ...
6
votes
5answers
5k views

How to compress Unity apk output?

I made a game with Unity but the size of .apk file got so large, it is about 70mb... Is there some way that I can compress my apk file?
0
votes
1answer
573 views

Make GuiText responsive

I'm using C# code to make a responsive GuiText. I was abel to make a responsive GuiTexture, but I'm struggling with doing the same for a GuiText. Code for the responsive GuiTexture ...
-2
votes
1answer
2k views

Unity3D - Clones won't get destroyed by script

I need some help making this script work. #pragma strict function OnMouseDown () { Destroy (gameObject); } Basicly what the script does is that it destroys the ...
0
votes
4answers
9k views

Scripts won't affect clones - Unity3d

I made a script which swaps two game objects on click.But the script won't work because the objects are actualy clones of the original prefab. This is the script (UnityScript): ...
0
votes
1answer
536 views

I want to make a pause button on the scene

I want to make a pause button on the scene. If I press the button it will show the guiTexture with a variety of buttons with each different script. So what steps ...
1
vote
0answers
814 views

Assigning valid moves on board game

I am making a board game in unity 4.3 2d similar to checkers. I have added an empty object to all the points where player can move and added a box collider to each empty object.I attached a click to ...
0
votes
1answer
6k views

Unity - Invert Movement Direction

I am currently developing a 2,5D Sidescroller in Unity (just starting to get to know it). Right now I added a turn-script to have my character face the appropriate direction of movement, though ...
4
votes
1answer
9k views

curve objects in unity3d to wrap around an invisible cylinder?

Is there a way to transform objects in unity3d so that they can become curved? Imagine that I wanted to create a rectangle that wraps around an invisible cylinder, or that I wanted take a sprite image ...
3
votes
2answers
8k views

How do I get mouse x / y of the world plane in Unity?

I am trying to make a tiled landscape. The terrain itself is not made from tiles but the world has a grid which I define. I would like to place boxes/rectangles which snap to this grid, at runtime, ...
1
vote
1answer
347 views

Converting a GameObject method call from UnityScript to C#

Here is the UnityScript implementation of the method i use to generate a randomly tiled background, the problem i'm having relates to how to translate the call to the newTile method in c#, so far i've ...
-1
votes
4answers
588 views

How to increase the game “level” after certain amount of objects spawned?

The game is supposed to increase the level by 1 every 10 spawns of an object, using totalShots % 10 == 0. So, when totalShots is equal to 10, 20, 30, etc. the level should increase by 1, however, the ...
0
votes
1answer
635 views

Free Look Camera Like Arma 2 while pressing ALT [closed]

I'm trying to create a simple script that give me the possibility to rotate the camera while pressing a key. So, in a pseudo-code way, how I can intercept the Input event and limit the player's ...
11
votes
3answers
96k views

Does Unity let you code in Java? [closed]

I am fairly new to Unity3D experience , but I have a very good knowledge of Java and Android development. I am really confused that if Java is at all needed for developing android applications? I read ...
1
vote
2answers
16k views

How to change transform.position.x after a state is changed?

When I press attack button, player will change to Normal Attack state to perform Normal Attack animation and you will notice the player seem like step back a little bit as the width of sprite for ...
2
votes
1answer
6k views

How do you set the target location for a navmesh using a GameObject?

I am trying to get a GameObject to navigate through a map and get to the exit. I have created a navmesh for the map and given the player GameObject a navmesh agent. The exit is marked with a empty ...
2
votes
2answers
3k views

android game development using unity 3d [closed]

I want to learn android game development. I dont have any programing knowledge. So should I learn JAVA and eclispe to develop games for android. Or should I learn Unity 3d. And is knowledge of java ...
0
votes
1answer
1k views

Increase animation speed according to the swipe speed in unity for Android

I have the animation done through Maya and brought the FBX file to unity. Here is my code to calculate the speed of the swipe: ...
1
vote
1answer
61 views

How should I pause a rotation when my character collides with a gameObject?

My character always moves forward and when he enters a turn(Trigger) this is what happens: ...
0
votes
1answer
7k views

Unity3D animation trigger reset

How can I reset conditions for animations using an animation controller? I have a door that will open when a boolean property in a script is set to true. This then calls setTrigger on the animator to ...
2
votes
2answers
377 views

Finding diagonal objects of an object in 3d space

Using Unity3d, I have a array which is having 8 GameObjects in grid and one object (which is already known) is in center like this where K is already known object. ...
1
vote
1answer
306 views

How to play a video on a TV model inside a game?

I am new to Unity3D. I need to know how can I play news when I switch on a TV using any scripting language in Unity3D ?

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