Questions tagged [unityscript]
STOP: this is probably not the tag you want. UnityScript is a deprecated language. For new questions about scripting in Unity, you probably want the tags "Unity" and "C#". Only use this tag for questions about legacy code written in UnityScript, the old JavaScript-like scripting language available until Unity version 2017.2.
48
questions with no upvoted or accepted answers
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Unity3D - How to create flat map render based on endless noise data
The Project
I'm working actually on a Endless Map Generator (with chunks, height-map noise, threading system, etc..)
This is actually what "dev data display" look like:
The Goal
Now I want to ...
2
votes
0
answers
511
views
Record voice and Comparison prefab audio in unity
I am android programmer that i Comparison Entrance voice with ready voice(prefab voice) for example when you say hello >>>>>to analyze>>>>>if your voice == prefab voice >>>>>you listen hello(play ...
2
votes
0
answers
2k
views
In Unity, how do I make a 3D flight arc preview?
I'm stuck on how to make a preview trajectory for a projectile appear when holding a button. The trajectory should start at a certain position on the scene and end wherever the player points their ...
1
vote
0
answers
37
views
Scene for Computer Screen
We are developing a scene that will involve heavily interacting with a "touch screen monitor" in the scene.. Because the workflow of the touch screen will need to be dynamic we are creating a REST API ...
1
vote
0
answers
54
views
Discrete line inside a 3D matrix
First of all a little premise: I'm following this tutorial on YouTube for procedural 2d cave generation in unity using cellular automata and I'm extending it in order to make caves in all three ...
1
vote
0
answers
58
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How to implement a network proximity checker in Unity using LLAPI?
I'm trying to implement a network proximity checker using my own functions in Unity, using LLAPI. How can I implemnet a network proximity checker, with similar functionalities than the ones in the ...
1
vote
0
answers
112
views
vSync for gameplay in monitor and VR headset in Unity not being consistent?
Following my previous question, I'm building a project, my monitor refresh rate is 60Hz, and in my project I have set my vSync value into 2 so I can get 30fps.
...
1
vote
0
answers
991
views
Save Generated GameObject as Prefab
I've written a script which will automatically generate a Mesh, assign a MeshFilter, MeshRenderer, BoxCollider, and RigidBody.
This script is meant as a tool to rapidly create a certain class of ...
1
vote
0
answers
156
views
Gyro and swipe in Unity
How can I properly save rotation of the camera while swipe and pass it to transform.rotation = Quaternion.Slerp() start start Quaternion?Right now after I swiped Gyro get his transform.position and I ...
1
vote
0
answers
521
views
Unity3D: How to play 360 video without VR mode?
i followed the official Unity tutorial to make an inverted sphere and play a 360 video inside it and i managed to do it but the problem is i can't build the project to my phone because it says i have ...
1
vote
0
answers
76
views
Unity-Error within Tree Editor
I've been making a tree in with the Tree Editor in Unity, and for a realistic effect, I need to make all the leaves face a general direction, the problem is that most of them don't face that direction ...
1
vote
0
answers
65
views
Problems exporting animations to Unity 5
I've finished a model in SpeedTree Cinema v7.1.1 and the model exports correctly, but I can't figure out how to export the wind animation to Unity 5. The only problem is that the wind animation itself ...
1
vote
0
answers
654
views
I try to make a Unity Curved Shader with shadow Effect?
I try to make a curved shader with shadow effect I got a existing curved shader in github and it has no shadow effect i try to modify it but i couldn't find any appropriate solution.
The shaderor ...
1
vote
0
answers
79
views
Second Animation is not working after Collision?
I want to show an accident of Character with car. so I wrote this code
and in update function I wrote this...
...
1
vote
0
answers
1k
views
2D Unity: How to make a enemy jump from a navmesh platform to another?
I'm currently working on a 2d platformer, however I came across an issue where the enemy moves within a certain range of the platform.
In this case I use a navmesh to limit the enemy's movement ...
1
vote
0
answers
473
views
Need to save UI.Image to png
I have ui.Image1 with Mask component and ui.Image2 that is placed inside ui.Image1, then I want to save the result to Texture2d to save the resulting image to png.
...
1
vote
0
answers
818
views
Assigning valid moves on board game
I am making a board game in unity 4.3 2d similar to checkers. I have added an empty object to all the points where player can move and added a box collider to each empty object.I attached a click to ...
1
vote
1
answer
1k
views
Unity target position never stops with Vector3.SmoothDamp
I've integrated Vector3.SmoothDamp method to have a more fluid and native movement between the character and his camera in Unity. The camera movement is perfectly ...
1
vote
1
answer
135
views
Game (Physics) work in Unity Editor/Remote but won't on Android?
I have a script attached to a car game object that allows the player to tap the screen and then accelerate, the game object has a RB2D and collider set to it , it works fine in Unity Remote , but when ...
0
votes
0
answers
89
views
Developing a game in Chromebook OS
I’m trying to develop a game in my Chromebook OS. I can’t find any programming languages I can write in my Chromebook terminal. My terminal won’t take any new programming characters because every time ...
0
votes
0
answers
131
views
Prefabs scaling change also the original prefab
I want to work with a prefab as local and global variable? something like that.
So my question is how to change a prefab scale without affecting the original prefab.
0
votes
0
answers
46
views
unity3D Angry bird orthographic 3d approach
i want to create a game like angry birds but in orthographic mode 3D .
i want to give the player the ability to Jump to the Red and Blue Platform (see the picture below) with the Click, Drag and ...
0
votes
0
answers
166
views
Unity 3d Raycast from localspace to worldspace
I want a raycast direction not relative to the rotation, but what happens is that the raycast points to one place as if it was a transform.forward
Why is the happening help
...
0
votes
0
answers
36
views
Why does my "spawnedEnemies" variable not update when enemies are destroyed?
I'm creating a shooter game and I'm trying to update the current count of enemies on screen. When the laser hits an enemy, it is supposed to subtract 1 from the "spawnedEnemies" and then destroy the ...
0
votes
0
answers
38
views
Make players Rigibody move in direction its going?
I have my snowboard character which I am trying to fix the movement for. At the moment, The player is using transform.forward on the rigidbody to move forward. If my player turns around and faces up ...
0
votes
0
answers
46
views
How can I deactivate and activate a button?
I have a code that keeps a gameObject between scenes, the theme is that this gameObjecte has as a child a button, which I can change the linerenderer color, besides changing the image of the button ...
0
votes
0
answers
18
views
Issues with Flashlight Handle position with player rotation
I want the flashlight to look same while looking up and down as when looking straight.
Normal Position for Hand and flashlight:
Looking up and down, position is completely off:
More images for ...
0
votes
0
answers
62
views
How to make mobile movement using CharacterController
How can i change my movement for mobile i think left and right gonna work but i don't know what should i do for jump
...
0
votes
0
answers
652
views
Unity Erase Image from mouse pointer
I want to erase the image for mouse pointer in unity. My pointer should be as a eraser. What is I do create the eraser? My sprite is always change because it provide from the server. Please help me.
0
votes
0
answers
71
views
Unity: camera moving up and down for no reason
I have a standard camera in my scene. With standard I mean the camera you get when you click right mouse > Camera, with no modification except for the transform position and rotation. Then I attached ...
0
votes
0
answers
162
views
What's wrong in switching Script - Unity Multiplayer
I'm trying to switch between weapons but when I want to display another screen "some example" in client I don't see any change! This screenshot shows what I mean.
[1] : https://i.stack.imgur.com/...
0
votes
0
answers
203
views
Unity Photon multiplayer :: check distance between two players
How to get distance between two player in a photon multiplayer game. Condition is both the player is moving.
I have tried something like this, in my player control script:
...
0
votes
0
answers
102
views
Capture Video without Third Party SDK's
I am trying to capture the game play and store it on local memory without using any third party sdk's. I tried This Video Capture Script but i didn't get the recorded file even i don't know whether it'...
0
votes
0
answers
167
views
Why when creating lines using LineRenderer it's creating too much objects?
Since I'm drawing a box it should have 12 lines but when running the game there are 24 objects. 12 are the lines but the other 12 seems to be doing nothing.
...
0
votes
0
answers
89
views
if the player moves in the real world the game object also want to move
I am creating an iOS game. It's my first experience in iOS. I am facing an issue in player movement. If the player moves in the real world this means the game object (character in the game) also wants ...
0
votes
0
answers
108
views
Add translation at each animation cycle loop in Unity
I have a running animation. It already contains root animation. At every loop, it jumps to starting position.
What is the best way to add a translation every time the animation loops?
0
votes
0
answers
769
views
Adding Player Movement and Firing on Touch Input (Unity)
I am having many problems with this. I am a new game developer and I am using a Unity tutorial. But I want to add touch input for movement and a touch button for firing the weapon. How can I do this? ...
0
votes
0
answers
1k
views
How do I fix this "java.lang.ClassNotFoundException" error?
I received my first crash report via the Google Developer Console, yesterday, and I'm completely lost.
This is my error message:
java.lang.ClassNotFoundException: Didn't find class "com.unity3d....
0
votes
1
answer
579
views
Make GuiText responsive
I'm using C# code to make a responsive GuiText.
I was abel to make a responsive GuiTexture, but I'm struggling with doing the same for a GuiText.
Code for the responsive GuiTexture
...
-1
votes
1
answer
1k
views
-1
votes
1
answer
570
views
Quaternion.Lerp not working properly in Unity3d
I'm using Quaternion.Lerp to rotate a joint with a certain angle, but when I use the below code I find the joint rotating very far although I specified it to rotate ...
-1
votes
1
answer
3k
views
Unity Ui slider volume control
I have the ui slider to control my volume, I have my slider to control all the volume of the game. I have make it so when the main slider change value all the other slider change with it but when I ...
-1
votes
1
answer
447
views
Unity3d : Animator canceling script
I create a sway script for my flashlight and attached it to the gameobject(flashlight).
Now the problem is that when I enable the animator in the gameobject(flashlight) the sway doesnt work,but when ...
-1
votes
1
answer
77
views
How do I check in which region of a map an object is located?
For example I have a character and two areas A and B, I want to test which area, A or B, my character is on.
-2
votes
1
answer
107
views
How can I select a sequence of objects by moving mouse in Unity?
I have a board of tiles in my game in Unity and I have to select a sequence of tiles by moving the pressed mouse over the tiles like if I would select letters in a such game like on the screenshot. ...
-2
votes
2
answers
671
views
Script for non-stop enabling/disabling "Is trigger" on collliders2d in Unity3D?
I had asked before that I have a problem with too many colliders in one spot and that some upgrades of towers I have are buggy due to that.
It has come to my notice, that whenever I enable the "Is ...
-2
votes
1
answer
2k
views
How to change trail renderer start width dynamically by script in Unity?
I created a prefab that contains a trail renderer to draw a sprite in the GUI which I in a GameObject in a script.
I want to change the start width or end width of the trail renderer dynamically ...
-2
votes
1
answer
2k
views
Unity3D - Clones won't get destroyed by script
I need some help making this script work.
#pragma strict
function OnMouseDown () {
Destroy (gameObject);
}
Basicly what the script does is that it destroys the ...