Questions tagged [unityscript]

STOP: this is probably not the tag you want. UnityScript is a deprecated language. For new questions about scripting in Unity, you probably want the tags "Unity" and "C#". Only use this tag for questions about legacy code written in UnityScript, the old JavaScript-like scripting language available until Unity version 2017.2.

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3k views

How to move a object to a target point like sine wave in 2D world

I want to move my gameobject to move point A to target point B like sine wave, I have used Vector2.Lerp but its just straight line. so far I tried many ways and I managed this ...
6
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2answers
17k views

Retrieve the original prefab from a game object

How would one proceed to retrieve the original prefab used for instantiating an object? In the editor these two functions work : ...
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1answer
125 views

Converting UnityScript code to C#: What is the alternative for .ToBuiltin?

I'm trying to convert this code from UnityScript (Unity's version of JavaScript) to C#: ...
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2answers
7k views

Resetting a level in unity when exiting to main menu

I have a pause screen in my game having two buttons : resume game and exit to main menu The main menu have only 1 button wish is ...
5
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1answer
16k views

Screen record in unity3d [closed]

How to do screen record in unity? I want to record my screen(gameplay) during my running game. That should be play/stop , replay , save that recording on locally from device, open/load from my device (...
1
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1answer
5k views

Insert 3d text to the front face of a cube GameObject

I want to add a text to a cube in Unity. I have a cube which has a 3d text as a child. I am using the below UnityScript to write on the 3d text: ...
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1answer
54 views

Unity Raycast works only once-Ignores NavMeshAgents

I'm new to unity and just trying to build a game. I've been trying to use Raycast to detect if an enemy is next to the player and I can't seem to get the Physics.Raycast working properly. Everything ...
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4answers
6k views

How do I move an object towards a moving object?

I am trying to make an AI that tries to move towards the player but I don't know how. I tried using Vector2.MoveTowards() but it just mimics my movements instead of ...
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1answer
67 views

How to add post process volume script in unity 2019?

i have old unity 2018 project and imported standard character asset. The 3d player has this script : post process volume and post process layer. In 2018 i can add this component but not in 2019 . This ...
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1answer
333 views

Using Part of prefab as script parameter

I'm trying add a weapon to Eithan - the third person character. So I want to take his hand, which is part of the prefab Eithan (the weapon location) and use it in the my Player.cs script to ...
0
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0answers
15 views

Prefabs scaling change also the original prefab

I want to work with a prefab as local and global variable? something like that. So my question is how to change a prefab scale without affecting the original prefab.
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0answers
34 views

Record from microphone and playback audio in the next scene in Unity

I am making a simple interactive video in which I need to trigger the microphone to start recording automatically in the beginning of the scene and stop recording after 15 seconds. And then, I need ...
0
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0answers
6 views

Why do I get a delay on a 2D Trigger collision only on Build?

I have a weird problem. When I play the game in the Editor everything seems fine. My Player has to walk into a trigger, that triggers to flickering the lights. In the Editor its happening immediately ...
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0answers
34 views

unity3D Angry bird orthographic 3d approach

i want to create a game like angry birds but in orthographic mode 3D . i want to give the player the ability to Jump to the Red and Blue Platform (see the picture below) with the Click, Drag and ...
0
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0answers
18 views

Animation for some reason doesn't trigger after death

So I am trying to trigger this explosion animation after this enemy dies, but for some reason the animation doesn't trigger. I've made sure that the explosion animation is linked to "Any State", and ...
0
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1answer
79 views

How do I account for the velocity difference between a ship and it's fired projectile?

In my project, I have a ship that moves and increases it's movement speed with respect to time and how long the acceleration button is being pushed(just like the way a real life car works), now as ...
0
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1answer
30 views

Actual Sizes of An Image loaded with a Path

I have a method which selects an Image from device. I need to show this image to users. The codes below works fine, does what I need. ...
0
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0answers
49 views

Unity 3d Raycast from localspace to worldspace

I want a raycast direction not relative to the rotation, but what happens is that the raycast points to one place as if it was a transform.forward Why is the happening help ...
0
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1answer
212 views

How to attach main camera to script component of a prefab?

So I have a prefab which is an item drop and a timer attached to the main camera. When the player collides with the item, I need the item to destroy then add time to the timer. The itemdrop handling ...
4
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4answers
4k views

Unity: Assigning a key to perform an action in the inspector

I am trying to write a simple piece of code in JavaScript where a button toggles the activation of a shield, by dragging a prefab with ...
0
votes
1answer
72 views

How to raycast from a UI element

How do I raycast from a UI object? I have tried Ray ray; Camera cam; Transform obj; //UI object ray = cam.ViewportPointToRay(obj.position); AND ...
0
votes
1answer
249 views

Unity Bot AI behaviour

I'm working in Unity3d 2019.2.0f1 and I'm trying to make a chasing bot that follows a certain GameObject with the "Player" tag. I'm not yet attempting a field of ...
0
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3answers
301 views

Inheritance - accessing child class values

I want to use the same variable for five different child classes. It is basically a boolean that is true when a player purchases an item(represented by a child class) and false when the player is yet ...
0
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0answers
196 views

Disable global fog from camera [duplicate]

Does anyone know how to disable global fog from a particular camera? I have two cameras in my scene; one is a mini map camera, where I need to disable global fog. I have checked this answer and the ...
0
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0answers
35 views

Why does my “spawnedEnemies” variable not update when enemies are destroyed?

I'm creating a shooter game and I'm trying to update the current count of enemies on screen. When the laser hits an enemy, it is supposed to subtract 1 from the "spawnedEnemies" and then destroy the ...
0
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2answers
301 views

Unity - change only z axis rotation to 0

I have a child where I want the rotation to work like (parentRot, parentRot, 0). So first I set its ...
0
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0answers
21 views

NullReferenceException: Object Reference Not Set to an Instance of an Object (How is that so and I should I solve it?) [duplicate]

I am stuck several days because of this problem, which I am almost on the verge of giving up. (Using Unity Engine 2019.3a by the way). The TextButtonName.text can't read what TextButton is throwing to ...
0
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2answers
138 views

Showing Frame Rate Info in the Unity scene using Custom Script failed

I want to lock the framerate of my scene to 30fps, then I learned from this post that fps info in Editor Stat isn't reliable, that's why my fps is still around 100. This is my script for setting the ...
1
vote
1answer
389 views

Problem with Rotation clamping in Unity

I'm trying to get a simple cannon to rotate to point at the mouse, but I only want it to follow the mouse for 180 degrees and then stop following the mouse, and pick up again when the player re-enters ...
3
votes
2answers
26k views

How do I change the material of an object with Script in Unity?

I was making a game with Unity and I want to change an object's material using UnityScript when the player collects 5 collectables that I made. The collectables get stored in an int variable called ...
0
votes
2answers
3k views

How to make the wheels rotate depending on the speed of the vehicle

I want to know what the right formula is, or a way to make the wheels rotate with the speed of the vehicle? What is the standard way to make wheels look realistic and natural? Do developers use other ...
1
vote
1answer
110 views

unity 3d loading data from json problem

i am trying to practice on loading data from json files my problem is about when i try to load the sprite path from the json file to load the image icon from the floder that contain it, i manged to do ...
0
votes
1answer
53 views

how to reset etsa function GetJoystickNames in unity?

the problem is that if I connect a command the array GetJoystickNames increases an index but if you disconnect it does not reduce the index and continues counting as if it were connected
0
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0answers
27 views

Make players Rigibody move in direction its going?

I have my snowboard character which I am trying to fix the movement for. At the moment, The player is using transform.forward on the rigidbody to move forward. If my player turns around and faces up ...
0
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0answers
41 views

How can I deactivate and activate a button?

I have a code that keeps a gameObject between scenes, the theme is that this gameObjecte has as a child a button, which I can change the linerenderer color, besides changing the image of the button ...
0
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0answers
9 views

Issues with Flashlight Handle position with player rotation

I want the flashlight to look same while looking up and down as when looking straight. Normal Position for Hand and flashlight: Looking up and down, position is completely off: More images for ...
0
votes
2answers
811 views

How do I pause and unpause gameobjects on is own in the scene without pressing keys in unity3d

I can't get my gameobject to pause or unpause in the scene in Unity3d. I need the game to pause for a couple of seconds maybe longer than unpause by itself. Here is my script : ...
3
votes
1answer
682 views

Unity3d UnityWebRequest EscapeURL standard does not match Swift url encoding. How to decode it?

How should I decode escaped URL by unity in Swift? I am developing a game with Unity3d. Something MMORPG. With server implemented by me in Swift under ...
1
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0answers
26 views

Scene for Computer Screen

We are developing a scene that will involve heavily interacting with a "touch screen monitor" in the scene.. Because the workflow of the touch screen will need to be dynamic we are creating a REST API ...
0
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0answers
52 views

How to make mobile movement using CharacterController

How can i change my movement for mobile i think left and right gonna work but i don't know what should i do for jump ...
0
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0answers
20 views

NullReferenceException until tile is spawned [duplicate]

I have a tile and tile has enemies spawn positions, and spawner script in it. Everything works fine when tile is spawned, my ray hits the collider in tile and enemies get spawned, but my spawn script ...
0
votes
1answer
174 views

why is GetComponent<ICameraControl> returning null?

As you can see in the attached image below and the code, I have added a class that implements the interface ICameraControl attached to a ...
1
vote
0answers
38 views

Discrete line inside a 3D matrix

First of all a little premise: I'm following this tutorial on YouTube for procedural 2d cave generation in unity using cellular automata and I'm extending it in order to make caves in all three ...
0
votes
0answers
298 views

Unity Erase Image from mouse pointer

I want to erase the image for mouse pointer in unity. My pointer should be as a eraser. What is I do create the eraser? My sprite is always change because it provide from the server. Please help me.
1
vote
1answer
2k views

Custom shadow mapping in Unity. Works with preservative Light view but not with Orthographic

So about a week ago I decided to make my own shadow mapping technique in Unity based on my understanding of the whole thing. The entire experience was somewhat successful. I learned a lot and I get to ...
0
votes
1answer
251 views

360 degree Shooting using Pythagoras problem Unity 2D C#

I have used pythagoras to give the bullet a velocity in the bullet class. Velocity is applied when Instantiated(); ...
0
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0answers
82 views

if the player moves in the real world the game object also want to move

I am creating an iOS game. It's my first experience in iOS. I am facing an issue in player movement. If the player moves in the real world this means the game object (character in the game) also wants ...
1
vote
0answers
55 views

How to implement a network proximity checker in Unity using LLAPI?

I'm trying to implement a network proximity checker using my own functions in Unity, using LLAPI. How can I implemnet a network proximity checker, with similar functionalities than the ones in the ...
1
vote
0answers
180 views

Unity3D - How to create flat map render based on endless noise data

The Project I'm working actually on a Endless Map Generator (with chunks, height-map noise, threading system, etc..) This is actually what "dev data display" look like: The Goal Now I want to ...
1
vote
1answer
1k views

Random Range Without Duplicates

I have an array of gameobjects (some questions) if player hit some triggers a question from the array is displayed randomly, I want to avoid duplication of displaying questions. ...

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