Questions tagged [unity]

Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

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[Unity] Render an animated texture to a screen

I'm looking for a way to write a typed text on a texture, and then render it on a screen: in the game it's just the screen of a computer where a scientist is typing text on. The texture will be ...
jokoon's user avatar
  • 5,243
2 votes
3 answers
1k views

Help comparing Cocos2d and Unity3d for this project [closed]

I will not go into details, but I would like to hear your opinions about this: Essentially, my project will be a 2d game, with lots of complex levels, where some might be simple and others might be a ...
Saturn's user avatar
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8 votes
3 answers
2k views

Flash, Java, Unity plugin install penetration?

Is there data on how many users have Flash, Java, or Unity plugins installed?
Vincent Scheib's user avatar
-1 votes
2 answers
1k views

How to create a mini-game? [closed]

I am wondering how to creat a mini-game like "Diner Dash" or like "Big Fish Games". I want my game to be 2d, but it looks like 3d: see this image. http://www.topxgames.com/bigfish/diner-dash-flo-...
Djappa Junior's user avatar
8 votes
4 answers
13k views

How do I fix this weird lighting problem?

I'm making a small game in Unity, and some models are displaying very ugly shading. The shading usually looks funky along the edges between triangles. I'm pretty new to working in 3D; I bet this is ...
Gregory Avery-Weir's user avatar
12 votes
3 answers
3k views

How should I implement units' enemy "awareness"?

I'm using Unity3d to develop a RTS/TD hybrid prototype game. What is the best approach for "awareness" between units and their enemies? Is it sane to have every unit check the distance to every enemy ...
Phil's user avatar
  • 898
2 votes
2 answers
8k views

Unity Plugin DLLNotFoundException

I am using a plugin DLL that I created in Visual C++ Express 2010 on windows 7 64 bit Ultimate Edition. The DLL functions properly on the machine that it was originally created on. The problem is ...
Dewayne's user avatar
  • 121
5 votes
3 answers
2k views

How to do pixel per pixel modeling in unity3d?

So generally I want to have api like pixels.addPixel3D(new Pixel3D(0xFF0000, 100, 100,100)); (color, position) where pixels is some abstraction on 3d sceen objet.So ...
Kabumbus's user avatar
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-3 votes
1 answer
2k views

A good Unity project to get started [closed]

What types of game should I start making to get started with Unity 3D? Any ideas? Remember: it should be small, and not art-intensive.
Ming-Tang's user avatar
  • 1,040
3 votes
1 answer
3k views

Is it possible to import UV-maps in Unity3D without manually importing the associated texture?

When i import an object from Maya with a defined UV-map i have to manually import the texture (image) and assign it to the material. Is there a way to keep the materials texture reference from Maya ...
Conny Sagnér's user avatar
2 votes
1 answer
949 views

Is there a way to keep the mesh collider when updating objects in Unity?

I have a 3D object as an imported asset in Unity which i want to make updates to in Maya. The asset get's updated automatically in Unity when i save the object in Maya - but not in the project ...
Conny Sagnér's user avatar
15 votes
3 answers
33k views

Can I do server side programming with unity? [closed]

Another thought to my last question. If i were to do a client/server game with unity3d would i be able to do serverside programming with unity? if not can i use C# .net? if not then is there some sort ...
user avatar
11 votes
2 answers
13k views

Unity on Facebook?

Hey, I know Flash works using Facebook, and I think I've seen some Java stuff on there too, but does anyone know if the Unity Player can be used in Facebook?
Jeff's user avatar
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16 votes
6 answers
18k views

Unity3D, how much code do you write? [closed]

I'm curious to know the workflow when creating a game in Unity3D? Does it generate a lot of code for you? My understanding is that you describe the game in Unity and do scripting on the back end to ...
Joey Green's user avatar
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8 votes
3 answers
5k views

Networking and movement in MMORPG's UNITY

I'm programming a dedicated server in C# using BeamServer2 DLL's. At first I wanted to be able to see other players move on our already made Omuni map. This I did by just sending your position to the ...
Diede's user avatar
  • 83
5 votes
1 answer
501 views

How can Apple know how an iOS game is made?

As you all know, Apple recently change the terms for app developers using 3rd dev tools. I'm wondering how could Apple know whether an app is made with a specific technology like Flash or Unity or ...
astk's user avatar
  • 521
4 votes
1 answer
4k views

How can I get OnMouseEnter to trigger on a 3D Text in Unity3D?

I've just started to learn Unity3D. I want to create a simple 3D menu with just two 3D Text instances. I've created and named them, then dropped this script: ...
George Profenza's user avatar
1 vote
2 answers
1k views

install unity package in to iphone?

HI All, what is the steps of to install the unity package in to iphone and create a build (app file )that my client can also able to install in his iphone . Thanks, balraj.
balraj's user avatar
  • 171
8 votes
2 answers
3k views

Top down space game control problem

As the title suggests I'm developing a top down space game. I'm not looking to use newtonian physics with the player controlled ship. I'm trying to achieve a control scheme somewhat similar to that ...
Phil's user avatar
  • 898
4 votes
2 answers
235 views

What is the best methodology in mounting customizables to a 3d avatar in Unity?

Someone I know suggested just making every customizable on the model then just hide the non active ones. But that doesn't sound very efficient for me. So my question is what is the best method to use ...
Wight's user avatar
  • 1,184
1 vote
1 answer
2k views

Make CharacterControllers in Unity not collide with each other

I'm trying to spawn a number of CharacterControllers and have them move around an area, but they keep getting stuck on each other. Is there a way to make them pass through each other while still ...
zaratustra's user avatar
  • 1,506
5 votes
5 answers
3k views

Should larger Unity Projects use Visual Studio [closed]

I've worked with several engines and I'm most comfortable with a mature engine, world editor and C++ codebase. I'm now looking at Unity as a side-project and have mostly been working in Javascript. ...
Kimau's user avatar
  • 1,207
7 votes
2 answers
898 views

Where should the animation be done?

Let's say I want to make a character (an animal) with a stick in its mouth. I dont understand if the animation (done in Blender) should have the stick in its mouth or if it should be done in Unity/...
user avatar
-1 votes
1 answer
966 views

Start work Unity 3d [duplicate]

Possible Duplicate: Best place for learning how to write games in Unity3d Hi all, I am just a new candidate who is going to work upon the Unity 3D game engine ...
balraj's user avatar
  • 171
4 votes
1 answer
2k views

Creating a working game with Unity3D?

I recently start learning Unity3D and following VTC's video tutorials and others tutorial, so far i've found it very easy to work it and to create stuff, i havent got to the part where i need to ...
Prix's user avatar
  • 753
3 votes
2 answers
1k views

Can I make an entire game in Unity 3D for the iphone? [closed]

Can I make an entire game in Unity 3D for the iphone without using any Objective - C or Cocoa?
lampShade's user avatar
  • 367
12 votes
2 answers
9k views

How can I get voice recognition features into the Unity Game Engine? [closed]

How can I get voice recognition features into the Unity Game Engine? Is there a plug-in or a framework (hopefully freeware) that I could use? If so, do you have any ideas on how to install it? Also, ...
Dylan West's user avatar
9 votes
5 answers
13k views

Non-destructive way to edit alpha channel in Photoshop/Gimp image

Looking to make textures for Unity3d, and I'm stuck at what seems to be a simple stage. My goal is to create an RGBA image, with color information for every pixel, and a separate alpha channel. These ...
eli's user avatar
  • 238
3 votes
2 answers
1k views

Which game portals support Unity games? [closed]

I'm considering development of some simple Unity games but am worried about distribution. Which well known game portals currently support unity?
25 votes
9 answers
17k views

Best place for learning how to write games in Unity3d [closed]

What's the best place for tutorials & other learning resources for unity3d?
31 votes
7 answers
13k views

Teamwork in Unity

I have a Unity project without any version control, and I need to share it with another developer so that both of us can work on the project. What strategies should be use that play nice with Unity ...
Dr. Snoopy's user avatar
  • 5,105
8 votes
4 answers
2k views

Which for basic RTS prototype: Unity or Torque? [closed]

I'm wanting to test my hand at writing an RTS (something I've never gotten very far with), and so I'm looking for an indie engine that would give me the most success with a quick setup that I can then ...
Lance May's user avatar
  • 183

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