Questions tagged [unity-networking]

Unity 5.1 introduced a new framework to handle client+server networking, also known as UNet.

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How do I use Unity's TargetRPC calls? Trying to send data from the server to a client

I want to send a large amount of data to only one player, as it would be wasteful to do this for every player when only one player needs the data. After a bit of research, it appears that TargetRPC is ...