Questions tagged [triplanar-texturing]
The triplanar-texturing tag has no usage guidance.
5 questions
0
votes
1
answer
148
views
How to make this Triplanar Shader Graph follow object rotation
I have what is essentially a double triplanar shader. The first triplanar is a base rock texture, and the second triplanar is going to be an accent texture, such as grass, sand, etc, which is always ...
0
votes
1
answer
475
views
Convert a UV shader to Triplanar
I am doing procedural environment generation using Houdini and Unity. There are two main shader features I want:
Vertex-Color Height Blending - I currently have a shader for this which I purchased. ...
1
vote
0
answers
1k
views
UE4 - UProceduralMeshComponent - texturing issues
I am having a lot of trouble texturing a procedural mesh in UE4. I am using perlin noise from Accidental Noise Library with PolyVox to generate randomized marching cube terrain.
Accidental Noise ...
1
vote
2
answers
3k
views
How to texture voxel terrain without triplanar texturing?
How can a voxel terrain (marching cubes) be textured without triplanar mapping ?
The goal being to have more artistic freedom.
I think, I could unwrap the mesh while extracting the isosurface then ...
0
votes
2
answers
2k
views
"Marching cubes" voxel terrain - triplanar texturing with depth?
I am currently working on a voxel terrain that uses the marching cubes algorithm for polygonizing the scalar field of voxels. I am using a triplanar texturing shader for texturing. say I have a grass ...