Questions tagged [touch]

An input method used in games; this generally refers to the input used by mobile phones and tablet-type computers.

37 questions with no upvoted or accepted answers
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Touch taps only on very short flicks on Win7 with Monogame

I have an application on win7 which needs to support touch and mouse input using monogame. But reading touch taps proves to be a very hard thing. The TouchPanel is initialized like this: ...
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1answer
505 views

How do I detect if two sprites are being touched at the same time?

How do I detect if two sprites are being touched at the same time? I was able to detect one sprite, but not if another sprite is being touched by the second pointer. ...
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1answer
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How can I avoid a delay with continues touch detection in swift?

I want control a character on my screen with a continuous swipe gesture. As soon as I do a swipe +x or -x my character moves ...
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1answer
21 views

Rotate a 2D object slowly to the touch position in Unity

I am creating a circular Joystick like setup in Unity. Played a lot with it in different ways but I don't get the desired results. ...
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1answer
58 views

Quaternion.slerps resets camera rotation to (0,0,0) when i go to play mode help!

i am building a camera rotation script like in fps. Everything is setup and working except that camera rotation resets to zero at the start of game which i dont want. This is the camera rotation i ...
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0answers
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How do I fix these touch events? Events respond if there are 2 fingers but not 1

I am making a simple game of mine mobile-friendly. The goal is to: Make character walk if a touchstart event is sensed on right half of screen. Stop character if a touchend event is sensed on the ...
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0answers
450 views

Pressing two on-screen buttons at the same time, with the same touch - Android Unity Event-Triggers

OK so I have this code working and the methods are being called at the times I'd expected (ie. when the mouse hovers over the button and stops hovering over it) But when I test it on an Android ...
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0answers
57 views

Unity - Touch Input help needed

I'm just starting to learn Unity and I must admit at the moment im struggling linking my code scripts together. Im used to having a main class to work from. I have been trying to implement virtual ...
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0answers
153 views

Handling multiple touches libgdx GestureListener

I've been trying to create a game with two finger gameplay (ie. If your finger is in the bottom 20% of the screen it will move the player along X axis towards your finger, and if you press finger ...
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0answers
185 views

any help using LibGDX Gesture Listener?

I've been trying to use GestureListener to turn touchscreen into the effect of my dpad. It all works pretty much, but the touch-held (or longpress) is not always working. It mostly does work but will ...
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2answers
1k views

Hold touch at the screen to move object

I'm using unity2D and C#, and I have a code for touch screen: ...
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0answers
120 views

How to update game handle touch input faster

I'm making a LibGDX game where the player needs to tap to jump. But in this game, the player has to tap extra fast because the player needs to jump extra fast. The problem is, the program can't ...
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0answers
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How do you stop touch[].phase when using Joystick prefab?

I have a camera that rotates around the player only in x axis when you swipe on the screen. I have two buttons and a joystick prefab on the UI. I don't want the camera to move when ...
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0answers
117 views

How to disable touch in Quintus?

I'm trying to build card game using the Quintus game engine. I have objects called Card. I can touch and drag it in the screen but I want just to touch and drag it ...
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0answers
3k views

Dragging an object by touching on Android

I am trying to move and object by touching it and dragging. I am testing it on my Samsung Galaxy SIII. I have used the following code. For some reason it moves faster than my finger. It should always ...
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0answers
401 views

Moving an object (pong paddle) along the x,y axis in 3d-space with mouse/touch

First of all: Sorry, my English isn't quiet good, I'm very new in 3D and I'am using JMonkeyEngine. What I would like to do?: A 3d pong game and I want to control the paddle with the mousecursor and/...
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1answer
87 views

Making Basic Touch Behaviors

I am trying to make Basic Touch behaviors for my game where i want to Pan Camera by Single finger touch. Zoom Camera by pinch With two fingers ofCourse. Rotate Camera by two fingers rotation. Rotate ...
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How to make parabolic jump from a to b to c and so on?

I want to make a game similar to "Dancing HOP: Tiles Ball EDM Rush" I am trying to make an object jump from point a(z=0) to b(z=10) to c(z=20) and so on, keeping the z axis distance constant for each ...
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Add touch screen support to tile navigation

I saw this awesome tutorial that is related to Grid-based Movement in Godot What I want is to add touch screen support for this kind of movement i.e. with virtual on screen joystick or gestures. How ...
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0answers
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Why is my TouchScript gesture event not firing?

I am using TouchScript (v9.0) with Unity (2018.2.14f1) and am struggling with getting the Flicked gesture event to fire. I created an empty game object with a few ...
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Error comparing Input.GetTouch () .phase with TouchPhase.Began

In the update method I'm using unity's touch, as you can see in the code. ...
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0answers
71 views

Unity Touch Pan Orthographic camera

I have written some code to pan in perspective view. I used that code and modified it to make it work in orthographic view. However, the display does not pan as expected. It just goes all over the ...
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309 views

How to detect two finger rotation Unity c#

I am trying to achieve rotating an object when two fingers are rotated on the Sensel morph touchpad. ...
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0answers
10 views

Android SurfaceView - What is the correct approach for Game Object implementing OnTouchEvent?

I am developing a game just for learning. I have a GameView class extending SurfaceView, and a Scene which extends GameView (for evey scene in the game). Each Scene object has a ArrayList variable. I ...
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1answer
107 views

How can I detect whether a point is moving in a circle?

I want to detect if my GameObject (Vector3 Point) being dragged by the player's finger is moving in a circular fashion. I thought I could save the last 5 points ...
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119 views

How can I improve my touch slide mechanic to be more smooth and fluid?

I have the following C# code, but it leaves me with two problems: ...
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1answer
110 views

Camera follow while dragging object

I am working on Bowlingball game. And when I move the ball left and right by touching or clicking the camera moves, but it also makes ball keeps moving in the same direction even though I just moved ...
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0answers
882 views

EventSystem.current.IsPointerOverGameObject(t.fingerId) - Not working on Android builds - Unity

Ok so I have followed through about 5 tutorials and read over 5 separate forum discussions on the above method. For some reason in my game, the touch the UI button does occur, but the touch is also ...
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1answer
537 views

How to code dragging of objects in 3d space in Unity (Android/ iOS)?

I have been working for many hours trying to figure this out and i can't so I thought once again i'd trouble you kind folks. Basically I am trying to keep this as simple as possible so I can get to ...
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0answers
247 views

Using Windows 10 Multi-Touch Functionality In Gamemaker: Studio

I have a multi-touch monitor that I am using in Windows 10. I am getting visual feedback on the monitor itself that multiple touches are being recognised. However, within my Gamemaker game, I cannot ...
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154 views

How to make touch events work in a match three type game

In "match three" types of games like Crazy Kitchen, when the user touches an image, he can drag his finger over multiple images and create a change in each image he touches in a single gesture. You ...
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1answer
753 views

How do I implement swipe-to-throw in Andengine?

I have a ball sprite and I apply physics to it when the user swipes on it. I'd like the ball to start moving in the direction of the swipe, similarly to how Paper Toss works. How can I do this?
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1k views

How to rotate just the object being touched in Unity?

For my first steps in Unity I am just trying to rotate some squares when I touch them. ...
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127 views

Make a layer over an image and adjust its co-ordinates by touch

I need to make a layer over an image and adjust the layer to fit to image and get its co-ordinates of the layer. I need to adjust the layer by touch and pinch. The sample image is as below. I need ...
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1answer
271 views

Cocos2dx - Touch not recognized on Android

I'm having trouble with a touch listener not picking up touch events on android, but doing fine in windows (mouse input). I've got a Node listening for touches (not a Layer), but from what I've been ...
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1answer
417 views

Issues with touch buttons in XNA (Release state to be precise)

I am trying to make touch buttons in WP8 with all the states (Pressed, Released, Moved), but the TouchLocationState.Released is not working. Here's my code: Class ...
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1answer
99 views

Can you please help me transform this script to adequate to mobile touch in unity?

My code here works with a keyboard: ...