Questions tagged [touch]

An input method used in games; this generally refers to the input used by mobile phones and tablet-type computers.

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1answer
142 views

How can I detect whether a point is moving in a circle?

I want to detect if my GameObject (Vector3 Point) being dragged by the player's finger is moving in a circular fashion. I thought I could save the last 5 points ...
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2answers
571 views

Touch taps only on very short flicks on Win7 with Monogame

I have an application on win7 which needs to support touch and mouse input using monogame. But reading touch taps proves to be a very hard thing. The TouchPanel is initialized like this: ...
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701 views

How to code dragging of objects in 3d space in Unity (Android/ iOS)?

I have been working for many hours trying to figure this out and i can't so I thought once again i'd trouble you kind folks. Basically I am trying to keep this as simple as possible so I can get to ...
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18 views

Unity 2D - How can I shoot, by swiping up or down, whilst aiming?

I am quite new to Unity and C# (in fact, this is my first project). I am creating a simple 2D top down view shooter game. The game is aimed to be played on smartphones. I have a virtual, fixed ...
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1answer
530 views

How do I detect if two sprites are being touched at the same time?

How do I detect if two sprites are being touched at the same time? I was able to detect one sprite, but not if another sprite is being touched by the second pointer. ...
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1answer
65 views

How can I get the speed of finger drag using unity TouchPhase.Moved?

I'm making a mobile game where you control a 3d ball by touch. So far I can get it to roll based on finger down and drag (via TouchPhase.Moved) but I want to be able to detect a fast flick or finger ...
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1answer
1k views

How can I avoid a delay with continues touch detection in swift?

I want control a character on my screen with a continuous swipe gesture. As soon as I do a swipe +x or -x my character moves ...
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1answer
116 views

Camera follow while dragging object

I am working on Bowlingball game. And when I move the ball left and right by touching or clicking the camera moves, but it also makes ball keeps moving in the same direction even though I just moved ...
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1answer
768 views

How do I implement swipe-to-throw in Andengine?

I have a ball sprite and I apply physics to it when the user swipes on it. I'd like the ball to start moving in the direction of the swipe. How can I do this?
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1answer
91 views

Why is my TouchScript gesture event not firing?

I am using TouchScript (v9.0) with Unity (2018.2.14f1) and am struggling with getting the Flicked gesture event to fire. I created an empty game object with a few ...
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42 views

Disable free look camera movement when touch detected on mobile joystick

I'm using free joystick pack form asset store and in scene have two cameras (first person and third person). Switching cameras with toggle. Game starts with first person camera. Moving with fixed ...
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2answers
2k views

Hold touch at the screen to move object

I'm using unity2D and C#, and I have a code for touch screen: ...
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1answer
24 views

How to get the fingerID (Touch) that is pressing a specific UI button. (Unity)

I want to displace a button along with the screen position that is pressing on it. However, having multiple touches at the same time results in wanky behaviour. So I want to limit the button's ...
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3answers
6k views

How to move my cube left or right using touch Inputs (C#) in unity

I am trying to create a 3d game in unity. I have a cube in unity and I want it to move left or right on swipe . It should move to a distance till where user swipe or take their finger off of a screen. ...
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1answer
62 views

Touch goes through UI objects on mobile

I know this question has been asked a lot of times, and I have tried the solutions that were provided and I still have no valuable result, so I thought...maybe a new set of eyes could help. I have a ...
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1answer
17 views

Touch input not working well for mobile game made with Unity 2D

I made a simple game in unity where the user taps their phone screen and the player jumps up. When I test it on my phone (not sure if this matters but it's a Samsung s9+), I tap the screen and usually ...
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1answer
38 views

Jump when the screen is tapped, rather than when the space key is pressed

I am trying to make my character jump when the player taps the screen. At the moment it jumps when I press space bar, but how can I change the code to make him jump when the screen is tapped? This ...
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1answer
64 views

In Android, neat way to send input info from `GLSurfaceView` to `onDrawFrame` in `GLSurfaceView.Renderer`?

The input is pinch/drag for camera movement, which modifies a matrix to scale/translate, and sent to a vertex shader. It's working, but ugly. What's the proper way to do it? I've noticed: ...
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2answers
44 views

How would I make my player controls respond quicker?

I'm working on this game in Unity 2D where the user swipes to make a game object move in the direction that the user swiped in. Currently, when the user swipes it takes about a quarter of a second for ...
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56 views

Unity 2019.2.5: Convert Mouse Rotate/Pan/Zoom camera to touch

I have a Unity C# script that uses the mouse to rotate/pan/zoom a camera around a scene with a main focal point (PC Build). It works very well for me, but I need to convert it for a kiosk touch screen ...
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1answer
101 views

Quaternion.slerps resets camera rotation to (0,0,0) when i go to play mode help!

i am building a camera rotation script like in fps. Everything is setup and working except that camera rotation resets to zero at the start of game which i dont want. This is the camera rotation i ...
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1answer
58 views

Rotate a 2D object slowly to the touch position in Unity

I am creating a circular Joystick like setup in Unity. Played a lot with it in different ways but I don't get the desired results. ...
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1answer
3k views

How does Unity input work with touchscreens

I'm trying to make a racing game on android using unity. I want to make a car move forward when I touch an image button like in the picture below. I've already made it work using the keyboard. How ...
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1answer
1k views

In Unity for Android, how do I create touchable buttons? [duplicate]

I'm making a test game for Android in Unity 5, and I want to add left-right control buttons like the circles below, to move an object left or right. (source: raywenderlich.com) How can I do this? ...
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84 views

How to make parabolic jump from a to b to c and so on?

I want to make a game similar to "Dancing HOP: Tiles Ball EDM Rush" I am trying to make an object jump from point a(z=0) to b(z=10) to c(z=20) and so on, keeping the z axis distance constant for each ...
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0answers
28 views

Add touch screen support to tile navigation

I saw this awesome tutorial that is related to Grid-based Movement in Godot What I want is to add touch screen support for this kind of movement i.e. with virtual on screen joystick or gestures. How ...
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1k views

How to rotate just the object being touched in Unity?

For my first steps in Unity I am just trying to rotate some squares when I touch them. ...
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1answer
51 views

Unable to destroy collider Unity3d

So I was making an android game in unity3d. I wrote a script to draw straight lines with touch what I do is I first create a gameobject named temp and add line renderer to it and give the line ...
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4answers
48k views

How to move gameobject with touch on Android [duplicate]

I'm trying to make a game where you control a character via touch on Android devices. The player will have two degrees of movement. When you touch the touch screen and move your finger, the game ...
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1answer
93 views

Mapping a Touchinput-device in a 3D World for VR

I have a Touch-Input device which is linked to my Unity Program and a VR Device. The Touch-Input device which is bolted somewhere BUT the position can be changed. I can get the "2D Coordinates" X / ...
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3answers
2k views

Spot the difference game design help

I'm thinking of making a spot the difference game. But immediately I stumbled over a problem. I'm thinking of storing a "difference area" in the form of a x,y ...
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1answer
467 views

How to make a horizontal scrolling menu in Game Maker Studio 1.4?

I know how to place the items you see in the picture, my problem is how do I move them? How do I know if the player is swiping right or left? I made the items with a ...
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1answer
1k views

Unity3D C# Drag object smoothly on it's x axis that's already bouncing

In my scene, I have a bouncing ball that collides with a cube. On each collision the ball returns to the same height. How can I get the ball to smoothly move along the x-axis by dragging my finger ...
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1answer
56 views

How do I set something when 2 or more touches are pressed?

I currently have a working controller with left and right but I want to set the velocity of the character to 0/Stop when 2 or more touches are detected. This is my current working code but I want to ...
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1answer
426 views

Android: How to prevent player(drag/drop touch input) from moving through non-moving objects?

My player is moved around the screen by touch user input. The user touches the character and drags him to another position. (implemented in touchevent: ...
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1answer
231 views

How can I shoot when I touch the Box Collider

I want to change the Computer Input to Mobile Touch Input, if I press Space Button it shoots but how do I change this [Code] to Touch Input ? I want it to have it into void OnTouchDown() but what do ...
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1answer
222 views

Unity: input axis raw for touch returning fractions

I am not going to show any script, which may make it complicated. In unity ,when I used the cross platform input manager for touch buttons, the raw axis values returned are in small fractions(like 0....
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2answers
145 views

Why does my gameobject fly of into the air when the screen is touched?

I am encountering a peculiar problem when updating a piece of code that translates my gameobject left and right based on mobile touch input. To provide context, the platform upon which the gameobject,...
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2answers
271 views

TouchPanel.GetState() Returns wrong touch locations XNA

I am trying to make my Desktop game playable on IOS. I have a Button.cs class, which has this code in it: ...
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143 views
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1answer
159 views

LibGdx Box2D Touch Input Movement

I've created 2 buttons for movement in my game but when those button are being pressed, the character gets basically thrown away and by pressing only once the movement it's continuous and i don't ...
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1answer
166 views

I'm Dragging object by using touch (mobile) it doesn't stop when hit collider

I want to make object stopped when it hit collider of another object. But it doesn't stop. How can I fix this? - Unity my code is: ...
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0answers
13 views

How do I fix these touch events? Events respond if there are 2 fingers but not 1

I am making a simple game of mine mobile-friendly. The goal is to: Make character walk if a touchstart event is sensed on right half of screen. Stop character if a touchend event is sensed on the ...
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1answer
470 views

Working out velocity/time based on physical pixels moved

In my game I integrate like so: (Please assume all variables to be declared) ...
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2answers
1k views

Touch a specific area on the screen in Unity 5

I am building a Roulette game in Unity 5. I want to place bets on a Roulette table when I touch specific areas on the screen with mouse(PC) and touch(mobile). For example when i touch Number 1 on the ...
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0answers
268 views

Using Windows 10 Multi-Touch Functionality In Gamemaker: Studio

I have a multi-touch monitor that I am using in Windows 10. I am getting visual feedback on the monitor itself that multiple touches are being recognised. However, within my Gamemaker game, I cannot ...
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1answer
490 views

Pressing two buttons on Android with same thumb touch. UI Event Triggers not working. Workaround found

NOTE: See bottom of the question as I have managed to use a workaround which works to press the two buttons at once on Android (thanks to Douglas Potestas help) Ive struggled with this in the past ...
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993 views

EventSystem.current.IsPointerOverGameObject(t.fingerId) - Not working on Android builds - Unity

Ok so I have followed through about 5 tutorials and read over 5 separate forum discussions on the above method. For some reason in my game, the touch the UI button does occur, but the touch is also ...
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0answers
577 views

Pressing two on-screen buttons at the same time, with the same touch - Android Unity Event-Triggers

OK so I have this code working and the methods are being called at the times I'd expected (ie. when the mouse hovers over the button and stops hovering over it) But when I test it on an Android ...
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1answer
2k views

Problem using Event Trigger Unity to change bool , but bool keeps setting back to false

OK so I have used the Unity Event Trigger many times to check for on-screen button presses for Android games. One example I have made many times is a left and right arrow button, which moves the ...