Questions tagged [text]
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7
questions
17
votes
5answers
19k views
Preferred way to render text in OpenGL [closed]
I'm about to pick up computer graphics once again for an university project. For a previous project I used a library called FTGL that didn't leave me quite satisfied as it felt kind of heavy (I tried ...
8
votes
3answers
24k views
How to dynamically create an UI text Object in Unity 5?
I have been searching for something that should be simple, but Unity 5's documentation on that is fairly outdated. What I want to achieve is to be able to create UI Text totally from script, i.e. ...
6
votes
1answer
439 views
Text on a model
I am trying to put some text on a Model and I want it to be dynamic. Did some research and came up with drawing the text on the texture and then set it on the model....
4
votes
1answer
3k views
In MonoGame, how can I disable font anti-aliasing?
I am building a game with a "low resolution" aesthetic, so I would like to disable the default font anti-aliasing. The text is drawn using the built-in SpriteFont and SpriteBatch classes.
Here is ...
2
votes
3answers
12k views
UNITY : I want to make my UI text fade in after 5 seconds
I know this question has been asked and asked but none of the topics i visited gave me an answer. I'm making a game programmed in c# where you control a boat and i want my UI to appear smoothly by ...
2
votes
4answers
3k views
How do I make dialogue text appear with a beeping effect?
I'm interested in old-school RPG dialogue boxes, where text appearing in dialogue boxes is accompanied by a subtle beeping sound. This is demonstrated in a video here.
Is this morse code translated ...
0
votes
2answers
6k views
Why is my TextMesh always on top?
I have a 2-d game that I am making, using 3-d assets, including TextMeshes for text. I have decided that in some instances, I would like to have the TextMesh appear behind objects in the foreground. ...