Questions tagged [tetris]

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What would be a good way to render individual meshes for a Tetris-like game in Unity?

I've been thinking of making a Tetris-like game in Unity3D, and I've looked at a few options to render several amounts of blocks in a matrix. I want to use the classic iterate-through-all-items-in-the-...
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2answers
188 views

How can I create a random deck of 7 cards every time they are all used?

I'm trying to create a Tetris like game in C# (Unity) and I've run into quite a problem on how I can generate 7 cards (tetrominoes) of which none are the same and when I run out of cards, I regenerate ...
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2answers
148 views

Tetris Glitchy Movement Fix

Usual tetris game has 2D arrays for arena/piece and collision check with matrix comparison. To add smooth movement and auto alignment of pieces: x and y are pixels on the screen xMatrix [the cell ...
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3answers
444 views

Understanding Tetris speed curve

I'm attempting to make a Tetris clone and want to be as accurate to the games as I can. I found a chart that explains the speed curve that's supposedly used in games that follow the official Tetris ...
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2answers
173 views

Tetris - Smooth piece drop (c++)

So I have coded simple tetris games on the past but I have never done one where the pieces drop smoothly, like for instance Super Tetris 3 on the SNES.I am planning to learn SDL and for such I want to ...
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1answer
2k views

Tetris Copyright Issues? [duplicate]

I am making a Tetris clone with a new idea but I won't use the Tetris or Tetriminos name in the game I will refer to them as Tetrominos. Will there be copyright issues if I release this game? Does the ...