Questions tagged [terminology]

Terminology is the vocabulary of technical terms in the game development field.

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2answers
107 views

A number of teams playing against each other: what is a fitting game term? [closed]

Basically I am looking for the right expression for a specific set (usually 2-6) of teams (a team is a group of individuals controlled by one player) in a tounament-like game. The team-set is a subset ...
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1answer
36 views

What to call an Object that falls only when it's collided with?

I am currently working on Objects/Blocks for my 2D Jump'n'Run. Now I want to add a new type of block, which falls down only if the player/an actor collides with it. But I don't know what to call this ...
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1answer
59 views

Is there a name for turn based combat that uses a speed attribute like ATBs but doesn't involve waiting?

I've seen this in a number of games now - for me, I think the first (and one of the better examples) was Blue Dragon - where characters take turns in an order determined by their speed attribute such ...
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2answers
150 views

Difference between reflection mapping and raytracing

Both methods involve casting a ray unto the reflecting object. It will be reflected. In reflection mapping - the intersection of this reflected ray with the environment map (texture) will yield the ...
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1answer
54 views

Is there a word that describes when too much audio is being play simultaneously?

In Unity, before I managed sounds properly, if too many accumulated at the same it would become this loud drowned out mega sound (like the speakers got blown out). With proper audio management this is ...
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1answer
152 views

What is morph target animation?

I've been using Adobe Flash and its keyframe-based animation for some years. I recently about heard morph-targets animation from Wikipedia. It seems that the morph target animation is also keyframe-...
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1answer
115 views

What do we call a feature that allows many kinds of game object to be “plugged in” modularly?

I'm currently at a very abstract level of designing a certain game (if interested, see this meta post), so my question is a bit abstract, too. But I'll provide a reasonable example, so please bear ...
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2answers
554 views

What are world coordinates and pixel coordinates in LibGDX

I searched the Internet for these two terms, but there is no reference to them. I just started learning LibGDX, so please explain in the simplest way possible
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1answer
79 views

Camera type for puzzle game like tetris

I can't find what is the name of the camera type. Sided camera view seems logical but not correct thought
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1answer
766 views

What is the exact difference between the game and game engine? [duplicate]

I thought game engine are something like Unity or Unreal. They have a editor with scene editor, some Physics library, some scripting editor and tools to improve the workflow of developer. Furthermore, ...
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1answer
118 views

What do you call the sounds that play when players place/destroy blocks?

I'm working on a game and trying to find sounds for it. I'm not sure what terminology to use when searching to find the kinds of sounds I need. Specifically I'm looking for sounds that make sense for ...
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1answer
151 views

What is the name of the phenomenom where faces get stretched to the middle of the screen?

I'm trying to make my own 3D view in java without the use of any imported libraries. It has been going really well for me except for the fact that if I'm positioned in a certain way some of my edges ...
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1answer
47 views

Is there a more general property or class of properties or concept that encompasses position and space? [duplicate]

Is there a more general property or class of properties or concept that encompasses the concept of position and space? It does not seem clear to me that position is the most general property (if it ...
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1answer
58 views

Scene graph or just plain container?

I'm trying to understand if it makes sense to call what I have a scene graph or not. Im doing an asteroid-like game, where all objects in the game are described in world space coordinates (an ...
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1answer
46 views

Multi touch gesture terminology

What term would you use to describe the type of touch gesture whereby the user touches a point on screen, and an object moves (ease-out) to the location where the finger is touching the screen? Can ...
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0answers
59 views

How it the level of detail texture loading called

Borderlands 2 uses this technique: https://www.youtube.com/watch?v=NDKOndosFAg Some games use techniques to load textures progressively in some level of detail way. I can not find any material on ...
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2answers
384 views

Can I still call something a “game engine” if I use other APIs to build it? [closed]

I am planning to create a game engine for iOS that is similar to Cocos2d. I wanted to use frameworks like UIKit to display UIViews and UIImageviews. In Cocos2d they don't use the objects in UIKit. If ...
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1answer
79 views

What is a Frame and Frame Per Second?

I'm new to the unity Editor, trying to understand Unity scripting. What is frame? I can't tell from how it's used whether "frame" is a function, or a measure of time. I see this term used in ...
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1answer
200 views

Levels Map terminology

I wonder if this thing exists and how is it called? What I mean is not "level editor", but a kind of cover map, where you select, which level you want to play and your character symbol moves to the ...
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1answer
248 views

What type of 3D engine is the original Quake engine?

What type of 3D engine is the original ID Software Quake engine (1996)? What is the correct terminology? Is there a particular simple term that describes this type of engine? E.g. the original ...
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1answer
50 views

How do you call a program used to design a level from sprites?

How do you call the concept or the process of designing sprites in 2d graphics program, assembling them in that program and exporting them for your game? I need that kind of program but I can't think ...
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1answer
76 views

2D and 3D Tablet Games Definition

I would like some clarifications how to distinguish between a 2D and 3D mobile game, as mobile devices do not really have 3D screens. i) Do 3D iOS or android games really exist or are they 2D tablet/...
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3answers
74 views

Word for the combination of location and orientation (other than transform) [closed]

I'm trying to come up with a name for a class that encompasses an entity's position and orientation. This class isn't a transformation in the 3D sense- a transformation is something this class might ...
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2answers
741 views

Is a “game engine” a necessity for making a game? [closed]

What's up with the terminology confusion anyways? Some have claimed DirectX SDK to be a game engine itself. According to Wikipedia a game engine is a system for making games. But along what lines do ...
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1answer
175 views

Shaders vs renderers: Photorealism

What is Renderer? How it is different from a shader? For Photorealism which one is more important?
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1answer
156 views

What do you call the camera movement type in starcraft?

Yeah, that's it, I cannot figure it out for the life of me. What I'm curious about can be seen in this YouTube video (at 3:58).
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1answer
574 views

Why are payments for a game sometimes called “donations”?

Why are money payments (by SMS, or VISA) sometimes called "donations", and not "payments" or "purchases"? Is it a legal part of monetization (some details will be appreciated in this case), or just a ...
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1answer
578 views

What is the difference between compiler and IDE? [closed]

What is the difference between compiler and IDE? Please explain me. because i am new to this terms.