Questions tagged [terminology]

Terminology is the vocabulary of technical terms in the game development field.

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What is the term for making an object transparent when it blocks the player's view?

In many games if your camera gets too close to certain objects, or the object starts to block your screen, the game turns it transparent so you can still see. What is the name for this effect? It is ...
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What exactly are “semaphore signal operations” in the Vulkan specification and how do they relate to a CommandBuffer?

In section 7.4.1.Semaphore Signaling of vulkan specification, https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#synchronization-semaphores "When a batch is submitted ...
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What is the name for the technique to use different palettes for different tiles of a screen?

I've found the keywords "subpalette" and "PPU palette", but they seem to be NES-specific. Though the idea of using a small palettes table and use 2 bits per pixel in an image (+ ...
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What's the term for this illustration style common in MMOs/RPGs?

Often I was asked for the "style", but I am not sure how to describe it. I just say "mix of anime and realism". But what is it actually called, a style like this example: It's ...
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How it the level of detail texture loading called

Borderlands 2 uses this technique: https://www.youtube.com/watch?v=NDKOndosFAg Some games use techniques to load textures progressively in some level of detail way. I can not find any material on ...