Questions tagged [starling]

Starling an open source game engine for Adobe Flash.

Filter by
Sorted by
Tagged with
1
vote
0answers
34 views

Looking for some insight on level mangment [closed]

So, i'm creating this little music game as and exerciseand want to do it as "Correct" as possible. The game works like this: The player gets a short melody played to them ("C4","D4","E4","C4") Then ...
0
votes
1answer
247 views

Using box2d with starling

In my game I have a Main class in which i am initializing starling framework by passing Game class like below myStraling = new Starling(Game , stage); In the ...
0
votes
1answer
4k views

AS3 Starling in Fullscreen Mode cuts off most of the screen

I have a mixed mode (classic Flash Renderer + Starling) AIR AS3 project that I'm switching to fullscreen with ...
2
votes
1answer
81 views

Why can't I swap fixtures on collision in Box2D?

I'm trying to swap the fixtures associated with a body after colliding with a specific obstacle. I can listen to the collision event by extending b2ContactListener....
0
votes
1answer
304 views

Box2D + Citrus Engine - Proper Pong Paddles

I am creating a pong clone for my first Citrus Engine project using Box2D. I've tried two types of paddles, both do not fully work. 1) Paddle is a dynamic body with a restitution of 1.0 and friction ...
0
votes
1answer
163 views

Action Script 3.0 datatype to match C++ iterator? (Code convertion) [closed]

I am developing a game with Action Script 3.0 using Starling Framework, converting it from C++ C++ Code : ...
2
votes
2answers
264 views

Splitting game into multiple standalone parts

I'm digging into Starling's CitrusEngine game engine. I try to understand the idea of structuring the game. If you take a look at chrome.angrybirds.com or puddingmonsters.com you see that games load ...
1
vote
0answers
120 views

How do I align textures properly with an exploding sprite / breakable body?

I'm working on a game based on Box2D and Starling which includes breakable bodies - bodies/objects that when hit with sufficient force break apart (into smaller pieces). I've managed the physics part ...