Questions tagged [social]

Games that use social aspect in their gameplay. Games which are either use social network APIs, or directly hosted on some social network.

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Share screenshot in Android chooser from Unity 2D

I am trying to share a screenshot of my game on social media. I want to use the in-built Android share options. This fantastic blog gives instructions on how to do this, however it does not work. ...
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4answers
469 views

If a MMORPG does not have a limit on the number of players, will all players eventually focus on the same server?

Consider a WOW-like MMORPG game. The only difference between it and WOW is that there is no limit on the number of players (Suppose that there is no limit on hardware performance and network bandwidth)...
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1answer
39 views

Send a Push Notification from a device to another device (Unity, Firebase)

I have setup Firebase authentication in my game for Android. I need to implement a feature in my Android game, where a user can challenge another player. I need to implement it this way: The user is ...
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1answer
53 views

How can I determine that a user actually followed me to give them an in-game reward?

I have seen many apps where they will reward you if you follow them on social media. However, all you need to do is click on the link and then close the browser opened up and you will still be ...
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0answers
137 views

Google Play Services: Google ladder - How can I customize the share button?

To increase the feeling of competition among users of a small game that I developed, I implemented a google ladder such that players could measure against other players. To do this, I used the google ...
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0answers
62 views

Designing social network structure for a mobile game

We are going to design a mobile game in which players could be related with each others in a social network-like mechanism. So, how we could integrate a mobile game and a social network (SN). Should ...
3
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2answers
11k views

How to share Unity High Scores on social media (Facebook , Google+ and Twitter)?

This may be a common question but as a n00b I have some confusion on achieving this . I am on a small game project and I want the user to share his / her scores on social media after completing the ...
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1answer
965 views

Streamline Facebook and Google Play Game Services integration in Android Game

This has been confusing me a lot . I am creating a simple 2D platformer which I wish to make social. So I thought of letting users do the following: Share their in game objective completion/ their ...
3
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1answer
6k views

Calling an android method from Unity3D with a JAR plugin

I am developing a game with Unity only for Android platform and I am requiring to share content of my game through an intent so I have implemented a JAR plugin according to several tutorials with this ...
14
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10answers
781 views

Grow first, Ads later for mobile games?

Facebook's strategy has been to Grow First, include Ads Later. For mobile games, is there any evidence that ads hinder popularity, or that people are more likely to share games without ads? Or as ...
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4answers
4k views

Why I need a backend for a mobile social game?

I'm developing a mobile social game, it's a puzzle with a social layer similar to the one in Candy Crush Saga (limited lives, can send life requests to friends, facebook leaderboards, etc). I know all ...
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1answer
597 views

How does a game developer get feedback from gamers (not developers) or start a forum community without paying for advertising or hiring Q&A teams?

I am familiar with a lot of game developer forums, but I'd assume this is much less likely to attract more casual commentators. I also fear that feedback from a gamer's perspective would often be ...
3
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1answer
180 views

Does Facebook give new games any free promotion?

I would like to understand, if Facebook gives some free out of the box promotion for new games? I see "New Games" section in Facebook App Center, does every new game gets in there?
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667 views

How to use Unity3D Social for OSX?

I can't seem to find any documentation using the Social APIs with OSX. I can successfully use the iOS Social Libraries, but when I translate it over to OSX, it doesn't do anything. Also please refrain ...
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1answer
103 views

cost of Adding Social Feature to your game such Creating guilds/guild chat [closed]

I'm making a f2p game in unity C#. The game currently has no social features. I would like to have players to have their own accounts and also a guild tab. This tab is where they can create a guild ...
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1answer
246 views

Making large scale changes to an economy in a social game

Are there any examples or case studies of social games, specifically on Facebook, where the developer has made drastic changes to the economy? I'm specifically interested in examples where the old ...
4
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2answers
171 views

Story and news-feed ideas for social network games

I am currently working on a educational and fun 2-in-1 game. As I am not a professional, I need advice on story and news-feed. The goal is simple-get richer, the story is about a worker who is trying ...
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1answer
87 views

How to help players find friends in a cross-platform mobile game?

Users on different platforms (iOS and Android) that play the game should be able to find each other and become friends in the game. They must have the possibility to invite other friends as well. The ...
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2answers
565 views

Design Pattern for Social Game Mission Mechanics

When we want to design a mission sub-system like in the The Ville or Sims Social, what kind of design pattern / idea would fit the best? There may be relation between missions (first do this then this ...
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0answers
353 views

Mochi Media leaderboards with Facebook integrated?

I have been reading about Mochi Media, and I was checking the games leaderboards. Does someone knows how to achieve this kind of leaderboard? Which is quite different than the default leadeboard ...
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3answers
299 views

Are there games already including detailed psychological/social modeling?

I have this project that have been running in my head for some time, and was surprised to realized I have never seen it in an existing video game. So I thought I might be wrong. Most of current video ...
4
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3answers
440 views

Working together on a game as a project over the internet [closed]

I'm looking for someone who would be willing to work on a project that would potentially become something similar to the game evony/tribal wars, but the project won't be primarily for actually making ...
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3answers
1k views

How many achievements should I include, and of what challenge?

I know this question is fairy broad and subjective, but I'm wondering if there's been any published research into what an optimal number of achievements is and what kind of challenge they should ...
6
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2answers
629 views

What language or platform is used to develop apps for Google+?

Does anyone know what language or platform is used to develop apps for Google+? I'm hoping Python, but I know google has a lot of other mediums they could use for this. I'm fine with hearsay as I ...
19
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5answers
2k views

Do iOS users use Facebook and Twitter buttons within games?

Does anyone have any insight or experience into the successfullness of placing Facebook or Twitter "share" buttons within an iOS game? For example, when a user gets a high score, presenting them with ...
7
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3answers
703 views

Why do many games have “timeouts”?

I noticed that many social games have the concept of "timeouts". In farm games etc. it obviously makes sense (stuff grows, etc.). But I also noticed that angry birds introduced this as well. ...
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2answers
589 views

Examples for simple, succesful social games

We are a small developer company planing to create our first social game. Social games look like a promising genre for monetization, but looking at the actual market (dominated by big players) and ...
7
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1answer
428 views

What are pros and cons of different social gaming networks from developer's point of view?

I am developing a game for a mobile platform and I want to integrate it with either Scoreloop or Openfeint. So my question is which of the platforms has better SDK (by that I mean that its has better ...
10
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3answers
5k views

Online board game engines [closed]

I would like to create an online implementation of a board game. What engines could I use to write the game and make it easily accessible to as many people as possible? I would like it to be as ...
2
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1answer
259 views

Social Network Gaming on Windows, Linux and OS X

I'm working on mobile platforms as Android, IOS... Many users of Moblox ask us a windows and an OS X version. There is no difficulties to provide these versions, because we are developing on OS X C++ ...
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4answers
400 views

Social Gaming Beyond Flash?

Flash is the dominant engine to develop social games. While I don't think this will change in the near future, what technologies do you see most transformative in this space and do you believe games ...
12
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3answers
2k views

What is a good way to measure game virality?

I have added some social features to an iPhone game (Lexitect if you're curious), such as email, Twitter, and Facebook integration for sharing high scores. Along with these features, I am measuring ...