Questions tagged [single-player]

Single player games allows only one (human) player to play the game at the moment of time.

Filter by
Sorted by
Tagged with
0
votes
1answer
173 views

Player experience using a server in single player adventure to prevent cheating

I'm making a game where the user can sell items he finds during the the "single player" adventure on an online, I was looking at ways to prevent any malicious user to create rare and expensive items ...
1
vote
0answers
39 views

Android Game Save and Load doesn't work

I tried a few different codes but none of them work on my android device...I retrieve the data with this command " GameManager.Instance.gemsToSave" The code: ...
-1
votes
1answer
140 views

What is “storage” in MMOs with vehicles good for, where all equipped items get removed?

Many games, for example Star Trek Online (Dry Dock) and Battletech (Storage) have a concept of placing a vehicle in storage. It is not ready for use, you're not destroying unused vehicles, but rather ...
0
votes
1answer
209 views

How to swap between two player objects in Unity?

I have two object for the player. Whenever I press space I'd like to swap between them and also I would like to change the first player main camera to the second player camera and equally for the ...
0
votes
2answers
632 views

Unity Level Lock/Unlock Problem

I am working on Unity 2D game. I used PlayerPrefs to save the level of the scene. As I go from one level to the next, the levels become unlocked and it works fine. But, after unlocking a few levels, ...
3
votes
2answers
148 views

Single-player in a co-op focused game

I'm currently planing a game idea, a coop crew based space shooter, where the focus is set heavily on the coop part. Depending what role you have, complexity varies: Gunners and Pilots are pretty easy,...
2
votes
1answer
126 views

Should the objective of a game be obvious to the player?

Watching game dev talks and reading articles about 'good' game design, it seems consesus a game should always make the objective obvious to the player, making clear what 'skill check' is being made ...
0
votes
2answers
101 views

Single player game into Multiplayer game(Not online) [closed]

How difficult is it to do this?(Like, do you need to so skilled that you aswell might have created the game yourself) Do you need to change a lot of the code? For example, if I have a single player ...
2
votes
2answers
557 views

Unity 5.3.1: Single player is broken

In Unity I converted my single player game to a multiplayer game. Now, the single player game does not work anymore because the objects are disappearing on start, due to the network identity. What is ...
0
votes
1answer
1k views

Character doesn't move. I think I've tried everything, so I'm asking [Unity3D]

The animations are playing fine, however I can't manage to move my character. My script: ...
0
votes
2answers
5k views

How To Make My First Person Controller turn left and right in unity 5

I want my first person controller to turn left and right instead of just moving straight on that axis. i have a 3d environment setup in "unity 5" and i am working with the "first person controller" ...
0
votes
1answer
49 views

Designing loots for chests

Let's say we have a game, with enemies you fight, items to get and also chests to find and loot. Imagine a RPG game if you will. We also have a table with x items that the player can loot from these ...
2
votes
1answer
189 views

How to prune an AI game tree for a game like Magic?

I've got a game tree structure for my AI that I need to trim in order to gain some depth. It is a single-player game of perfect information. A good analogy would be a single-player game of Magic the ...
2
votes
3answers
311 views

Implementing single and muliplayer without messing everything up [closed]

I don't know a good way to implement single and multiplayer in a game without messing up the whole project structure. Should I create separate classes for single and multiplayer entities or is there ...
-4
votes
1answer
1k views

Can I make a downloadable .exe app for my game if I make it in HTML5?

I was going to make a MMORPG in HTML5 and javascript but I think I'm going to make a singelplayer first after all.. It would be nice to make the game in html5 anyway so the transition to making an ...
1
vote
3answers
230 views

Level and Player objects - which should contain which?

I've been working on a several simple games, and I've always come to a decision point where I have to choose whether to have the Level object as an attribute of the Player class or the Player as an ...
0
votes
1answer
467 views

Client/Server game even in solo: any big problem?

I'm making a game which have strong basic design based on multiplayer but also should provide a really interesting and self-sufficient solo game. A bit like a real-time strategy game. The events and ...