Questions tagged [shuriken]

Shuriken is the particle system of the game engine Unity3D.

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Unity - Particle System Shuriken - Setting particles in code with random row in texture animation?

Good day, I'm attempting to randomly generate a space scene (quite large actually) in Unity through C# code mainly. So far, I've gotten stunning results up to what image #2 will show you. However, now ...
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1answer
2k views

How to add & copy ParticleSystem attached to an existing GameObject using C# script in Unity?

I have a GameObject "FireBall" with a ParticleSystem attached to it. I want to add the same ParticleSystem to other GameObject "Avatar". Initially there is no ParticleSystem attached to "Avatar". ...
1
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2answers
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Particles in particle system not being lit

I have a sprite that I want to use in my particle systems (it's just 4x4 white square). I'd also like for the particles to be lit (react to lighting within a scene). Since I'm using 2D Toolkit, I ...
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1answer
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Creating charging particles using Shuriken

I've been trying to create a charging effect using the Shuriken Particle system for the longest time, and I've had little to no luck with it. I've tried setting different curves for the Force over ...
3
votes
1answer
6k views

Can the Shuriken particle system create particles with random shapes and sizes?

I want to create differently sized (but small, relative to the characters) dust clouds for player movement that move away from the player and fade away by shrinking. This animated GIF from Samurai ...
1
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1answer
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Persist emitted particles in scene after particle system has ended/destroyed?

In Unity, is is possible to persist emitted particles in a scene after the system has ended or even possibly destroyed? I have a particle system attached to my player prefabs that does a rudimentary ...