Questions tagged [screen-recording]

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1
vote
1answer
594 views

Unity - get screenshots from various resolutions

To upload my app to Google Play I need to provide various screenshots. Thing is, I have only one tablet, no phone and I don't feel like virtualizing a bunch of devices. Is there a way to create ...
1
vote
1answer
38 views

Video recording and editing for game promo video [closed]

I would like to screen record a beta of an RPG I've created. The format will be narration over video with the ability to edit. It's an indie game I'm marketing, so the video quality and narration need ...
7
votes
3answers
5k views

How can I record gameplay footage as a video within Unity?

I am building a traffic simulator in Unity. I need to record my game as a video, so that I can use the video for machine learning purposes. I used fraps for the same but didn't find it worked for me ...
0
votes
1answer
371 views

OpenGL streaming from multiple windows

I am using GLUT library for my research/game. In my game I have 25 windows created using glutCreateWindow(title), and each of them have their own display callback ...
9
votes
1answer
4k views

How can I record from a second in-game camera and later export it to a video file?

I'm making a PC Horror game in Unity, and I want to have a camera recording simulation in-game - so you can leave a creepy location anytime, and you will have a tape with what you recorded on camera ...
-1
votes
1answer
203 views

How do games like Halo 3 save in-game footage? [duplicate]

I was just wondering how games (such as Halo 3, like the title says) save in-game replay? Since it gives the ability to look around at almost every possible angle it can't be a simple recording. What ...
24
votes
1answer
997 views

My game seems to be incompatible with recording software. What could be causing this?

I've just finished a little Game-Dev project for university and I need to record a video to accompany my submission (just in case they can't get my source to work). Basically my game doesn't work at ...
1
vote
2answers
783 views

How can I capture every frame in DirectX 9 using a shader

This is actually a follow up to this question How to capture the screen in DirectX 9 to a raw bitmap in memory without using D3DXSaveSurfaceToFile The proponent of the best solution suggested that I ...
8
votes
4answers
13k views

How to capture the screen in DirectX 9 to a raw bitmap in memory without using D3DXSaveSurfaceToFile

I know that in OpenGL I can do something like this glReadBuffer( GL_FRONT ); glReadPixels( 0, 0, _width, _height, GL_RGB, GL_UNSIGNED_BYTE, _buffer ); And its ...
3
votes
1answer
480 views

Tools/methods for creating demo videos of iPhone/iPod Touch games? [closed]

I'd like to create a simple demo video of a game for iPhone and iPod Touch. What tools do people use for this? Ideally I can capture the device's screen... as opposed to the simulator. Also the ...
15
votes
15answers
1k views

How can I record my vector graphics game without blurring the graphics?

A lot of people asked for a trailer for my game, because screenshots do not do it justice. I have tested PlayClaw, Fraps, CamStudio, VirtualDub, and some other minor tools; none have produced a viable ...