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1answer
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How can I implement persistent state for objects defined in a level?

I am developing a 2D Metroidvania which consists of a series of interconnected levels that can be revisited. Each level is represented by a Tiled TMX file in which I have specified where various ...
1
vote
2answers
291 views

Optimization and Saving/Loading

I'm developing a 2D tile based game and I have a few questions regarding it. First I would like to know if this is the correct way to structure my Tile class: <...
1
vote
1answer
572 views

How do you save Path2D data?

I am making a java game using path geometry. Is there any way to save the data stored in a Path2D to a file?
0
votes
1answer
73 views

Open world game state saving Android

As a hobby project I'm building a 2D game with a custom game engine in Android. Currently I can render a json map, and let the user interact with objects on the map. The game should be an open world ...