Questions tagged [root-motion]

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Godot root motion is calculated incorrectly?

I'm trying to set up root motion in Godot but it's not giving the expected result. This is the original animation: After setting up the AnimationTree to use the root bone, the character correctly ...
frnsys's user avatar
  • 111
2 votes
1 answer

How to make root motion animation roll in world coordinates instead of local?

I am currently prototyping a top down 3D game in Unity 2021.3.4f1. My character moves with standard "WASD" and always faces towards my cursor's location on the screen. The camera is fixed ...
Sam Andersson's user avatar
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What is ApplyBuiltinRootMotion and how to use it?

The character in my game has humanoid feature. I have unchecked "Apply Root Motion" in Animator component and use scripts for its movements. I want to implement a Ledge Grab Jumping movement....
Achie1's user avatar
  • 55
0 votes
0 answers

Root motion works but doesn't move actor

As shown in this video, I have a walk animation with Root Motion enabled, and an Anim Graph which acts upon a skeletal mesh. But it doesn't move the skeletal mesh. I've followed several tutorials and ...
Smail's user avatar
  • 141