All Questions
Tagged with roguelikes algorithm
6 questions
0
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0
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36
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Implement an "xprevious" in LibGDX
I have used Gamemaker Studio 2 before, briefly, and found that the xprevious and yprevious variables are extremely useful.
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5
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1
answer
1k
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Creating a Roguelike game in C
I'm trying to create a simple rogue-like game in ncurses in a C program.
The idea here is that, I'd parse a file like this:
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5
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2
answers
1k
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Generating 'Specially' shaped rooms for a Dungeon
I've made a fairly simple dungeon generator but now I want to expand on it so that I can procedurally generate a dungeon with irregular shaped rooms. I don't just want any old crazy shapes popping up ...
5
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3
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2k
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Pathfinding Search for Path of Specific Length
I am creating a roguelike. This question applies to random map generation.
First, I generate areas using a BSP algorithm, where I randomly divide the map into areas.
Then, I generate a graph of the ...
1
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2
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949
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How to do FoV similiar to Nethack? [duplicate]
I am currently writing a little roguelike and wondered how Nethack/other games do the FoV of the player. I had a look at Nethacks source code, but since it's C it's pretty hard to read.
For people ...
-1
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1
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659
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Dungeon map generator not working in javascript
I am trying to convert this dungeon algorithm from java into javascript, however, my script works 70% of the time. When it works, the rooms are missing a wall on one side, and when it does not work, ...